Updated README.md
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@ -20,16 +20,41 @@ This is a project for implementing a Matchmaker API into Unity3D.
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It can be expanded with custom packets as needed.
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<br />
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<br />
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It depends on another project to be used in Unity. https://github.com/Techiesplash/Matchmaker-API-Client-Unity3d
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<br /><br />
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This project is built upon MIT-Licensed code by Tom Weiland meant for a tutorial series.
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Please check out his work: https://github.com/tom-weiland/tcp-udp-networking
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<br />
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![UVS Preview](./Images/preview.png)
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<h2>Building</h2>
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You can open this in Visual Studio or Visual Studio Code and it should be ready to run immediately.<br />
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To compile from the CLI, use 'dotnet build' or 'dotnet build --configuration Release'.
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<br /><br />
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<h3>Anyone is free to use, copy, modify, merge, publish, distribute, sublicense, or and/or sell copies of the software.</h3>
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## Installation
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Ensure you have the latest .NET SDK and Runtime (7.0) installed.
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First grab the latest release, and extract it to a directory.
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Open that directory in a C# editor such as JetBrains Rider, Visual Studio or Visual Studio Code.
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## Usage
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First edit ```Matchmaker/Config.cs```.
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The following settings need to match on both the client and the matchmaker server:
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- Set ```GameId``` to the name of your game.
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- Set ```GameVersion``` to the latest version number of your game. Remember to update this as you update your game.
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The rest can be changed at your discretion.
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Now build and run, and it should be done.
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## Authors
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* **Tom Weiland** - *Initial work (TCP/UDP interface)* - [Tom Weiland](https://github.com/tom-weiland)
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* **Techiesplash** - *Matchmaker API* - [Techiesplash](https://github.com/Techiesplash)
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This project is built upon MIT-Licensed code by Tom Weiland meant for a tutorial series.
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Please check out his work: https://github.com/tom-weiland/tcp-udp-networking
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See also the list of [contributors](https://github.com/Techiesplash/ParentalControls/contributors) who participated in this project.
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## License
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This project is licensed under the MIT License - see the [LICENSE.md](LICENSE.md) file for details
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