36 lines
1.6 KiB
Markdown
36 lines
1.6 KiB
Markdown
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<div align="center">
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# Matchmaker-API - Server
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![Linux](https://img.shields.io/badge/Linux-FCC624?style=for-the-badge&logo=linux&logoColor=black)
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![Windows](https://img.shields.io/badge/Windows-0078D6?style=for-the-badge&logo=windows&logoColor=white)
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![GitHub forks](https://img.shields.io/github/forks/Techiesplash/Matchmaker-API-Server)
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![GitHub repo size](https://img.shields.io/github/repo-size/Techiesplash/Matchmaker-API-Server)
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![GitHub all releases](https://img.shields.io/github/downloads/Techiesplash/Matchmaker-API-Server/total)
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![GitHub issues](https://img.shields.io/github/issues/Techiesplash/Matchmaker-API-Server)
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![GitHub](https://img.shields.io/github/license/Techiesplash/Matchmaker-API-Server)
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![GitHub release (latest by date)](https://img.shields.io/github/v/release/Techiesplash/Matchmaker-API-Server)
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<h2>Introduction</h2>
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This is a project for implementing a Matchmaker API into Unity3D.
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<br />
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It can be expanded with custom packets as needed.
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<br />
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<br />
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It depends on another project to be used in Unity. https://github.com/Techiesplash/Matchmaker-API-Client-Unity3d
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<br /><br />
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This project is built upon MIT-Licensed code by Tom Weiland meant for a tutorial series.
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Please check out his work: https://github.com/tom-weiland/tcp-udp-networking
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<br />
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![UVS Preview](./Images/preview.png)
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<h2>Building</h2>
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You can open this in Visual Studio or Visual Studio Code and it should be ready to run immediately.<br />
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To compile from the CLI, use 'dotnet build' or 'dotnet build --configuration Release'.
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<br /><br />
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<h3>Anyone is free to use, copy, modify, merge, publish, distribute, sublicense, or and/or sell copies of the software.</h3>
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