- Do you need an asset creator? What would you pay me?
+ "Do you need an asset creator? What would you pay me?"
- This applies to graphics, models, sounds, music, etc. Racing to tell us random ideas and demanding payment isn't how this works.
- Provide a portfolio and your price sheets. We offer indie rates based on quality. If all you can offer is low-quality work, others will carry the load for you.
+ This applies to graphics, models, sounds, music, and similar work. Suggesting random ideas and demanding payment isn’t how this works.
+ Provide a portfolio and clear price sheets. We offer fair indie rates based on quality. If your work is lower quality, understand that others
+ may carry more of the creative load.
+
- If I'm hired to work on sound effects, that means I'm the sound director, right?
-
No, it doesn't. Roles like "director" require experience, leadership, and proven track records. Don't expect a salary or profit share from a freelance role.
+ "If I'm hired to work on sound effects, that means I'm the sound director, right?"
+
+ No, it doesn’t. Roles like "director" require experience, leadership skills, and a proven track record. Freelance roles are just that—freelance.
+ Don’t expect a salary or profit share from such a position. Additionally, if we hire you to create assets, we decide what’s needed,
+ unless creative freedom is explicitly granted. Thank you for understanding.
+
+
- Well, how much WOULD you pay me?
-
Provide your portfolio and rates. If you don’t have one, we'll assess based on your quality against indie standards.
+ "Well, how much WOULD you pay me?"
+
+ Provide your portfolio and rates. If you don’t have one, we’ll evaluate your work against indie standards to make a fair offer. We're not presently hiring.
+
+
- (Discussion that includes:) "My idea, COPYRIGHT!"
-
In no fucking world does this work, my dude. Ideas aren't copyrightable - tangible things like art, sound effects, full games, etc are. If you seriously believe otherwise... grow up, seriously.
+ On suggesting ideas and claiming ownership
+
+ Ideas, concepts, and words alone are not copyrightable—only tangible creations such as art, sound effects, or completed works can be protected by copyright.
+ Claiming ownership of an idea without contributing to its execution is not recognized in the professional world. That said, we value constructive suggestions and
+ may acknowledge meaningful contributions with in-game benefits or recognition. However, we maintain a zero-tolerance policy for unfounded claims or disruptive behavior,
+ to ensure a fair and respectful environment for everyone.
+
-
+
+
+ "You guys make games, so I want you to make this concept of mine!"
+
+ Not for free. We have our own projects to focus on, and we are not for hire at this time. Additionally, being an "idea person" is not a paid position in the game
+ development industry. Successful game creation requires collaboration, execution, and tangible contributions.
+