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31
.forgejo/workflows/deploy.yml
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31
.forgejo/workflows/deploy.yml
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name: Publish to OCI Registry
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||||
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on:
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push:
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branches:
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- gold
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||||
|
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jobs:
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publish:
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||||
runs-on: ubuntu-latest
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||||
steps:
|
||||
- name: Checkout repository
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||||
uses: actions/checkout@v4
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||||
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- name: Set repository name to lowercase
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run: echo "REPO_NAME=$(echo ${{ github.repository }} | tr '[:upper:]' '[:lower:]')" >> $GITHUB_ENV
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|
||||
- name: Set up Docker Buildx
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uses: docker/setup-buildx-action@v3
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- name: Authenticate with registry
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run: docker login git.smgames.club -u ${{ github.repository_owner }} -p ${{ secrets.DOCKER_TOKEN }}
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- name: Build and push multi-architecture Docker image
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run: |
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docker buildx create --use
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docker buildx build \
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--platform linux/amd64,linux/arm64 \
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--tag git.smgames.club/${{ env.REPO_NAME }}:latest \
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--push \
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.
|
24
wip-refactor/.gitignore
vendored
Normal file
24
wip-refactor/.gitignore
vendored
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# Nuxt dev/build outputs
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.output
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.data
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.nuxt
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.nitro
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.cache
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dist
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|
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# Node dependencies
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node_modules
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|
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# Logs
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logs
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*.log
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|
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# Misc
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.DS_Store
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.fleet
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.idea
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# Local env files
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.env
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.env.*
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!.env.example
|
75
wip-refactor/README.md
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75
wip-refactor/README.md
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@ -0,0 +1,75 @@
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# Nuxt Minimal Starter
|
||||
|
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Look at the [Nuxt documentation](https://nuxt.com/docs/getting-started/introduction) to learn more.
|
||||
|
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## Setup
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||||
|
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Make sure to install dependencies:
|
||||
|
||||
```bash
|
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# npm
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npm install
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|
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# pnpm
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pnpm install
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|
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# yarn
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yarn install
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|
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# bun
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bun install
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```
|
||||
|
||||
## Development Server
|
||||
|
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Start the development server on `http://localhost:3000`:
|
||||
|
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```bash
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# npm
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npm run dev
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|
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# pnpm
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pnpm dev
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|
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# yarn
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yarn dev
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||||
|
||||
# bun
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||||
bun run dev
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```
|
||||
|
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## Production
|
||||
|
||||
Build the application for production:
|
||||
|
||||
```bash
|
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# npm
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npm run build
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|
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# pnpm
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pnpm build
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|
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# yarn
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yarn build
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|
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# bun
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bun run build
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```
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Locally preview production build:
|
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|
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```bash
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# npm
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npm run preview
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|
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# pnpm
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pnpm preview
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||||
|
||||
# yarn
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yarn preview
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||||
|
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# bun
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bun run preview
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```
|
||||
|
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Check out the [deployment documentation](https://nuxt.com/docs/getting-started/deployment) for more information.
|
13
wip-refactor/app.vue
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13
wip-refactor/app.vue
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<script setup lang="ts">
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import '~/assets/css/catppuccin.scss';
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import HueComputer from './components/HueComputer.vue';
|
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|
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|
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</script>
|
||||
|
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<template>
|
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<div>
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<Navbar></Navbar>
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<NuxtPage />
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</div>
|
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</template>
|
295
wip-refactor/assets/css/catppuccin.scss
Normal file
295
wip-refactor/assets/css/catppuccin.scss
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|
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/* Catppuccin Mocha */
|
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:root[data-theme="mocha"], :root {
|
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--color-surface-0: #313244;
|
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/* Base */
|
||||
--color-surface-1: #45475a;
|
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/* Mantle */
|
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--color-surface-2: #585b70;
|
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/* Surface */
|
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--color-text: #cdd6f4;
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--color-base: #1e1e2e;
|
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/* Text */
|
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--color-accent: #a6e3a1;
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/* Green */
|
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--color-accent-hover: #89d58d;
|
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/* Hover Green */
|
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--color-border: #585b70;
|
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/* Overlay */
|
||||
--color-rosewater: #f5e0dc;
|
||||
--color-flamingo: #f2cdcd;
|
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--color-pink: #f5c2e7;
|
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--color-mauve: #cba6f7;
|
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--color-red: #f38ba8;
|
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--color-maroon: #eba0ac;
|
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--color-peach: #fab387;
|
||||
--color-yellow: #f9e2af;
|
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--color-teal: #94e2d5;
|
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--color-sky: #89dceb;
|
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--color-sapphire: #74c7ec;
|
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--color-blue: #89b4fa;
|
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--color-lavender: #b4befe;
|
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--color-overlay-0: #6c7086;
|
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--color-overlay-1: #7f849c;
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--color-overlay-2: #9399b2;
|
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}
|
||||
|
||||
/* Catppuccin Latte */
|
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:root[data-theme="latte"] {
|
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--color-surface-0: #ccd0da;
|
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/* Base */
|
||||
--color-surface-1: #bcc0cc;
|
||||
/* Mantle */
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||||
--color-surface-2: #acb0be;
|
||||
/* Surface */
|
||||
--color-text: #4c4f69;
|
||||
--color-base: #eff1f5;
|
||||
/* Text */
|
||||
--color-accent: #d7827e;
|
||||
/* Peach */
|
||||
--color-accent-hover: #e04f58;
|
||||
/* Hover Peach */
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||||
--color-border: #9ca0b0;
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||||
/* Overlay */
|
||||
--color-rosewater: #dc8a78;
|
||||
--color-flamingo: #dd7878;
|
||||
--color-pink: #ea76cb;
|
||||
--color-mauve: #8839ef;
|
||||
--color-red: #d20f39;
|
||||
--color-maroon: #e64553;
|
||||
--color-peach: #fe640b;
|
||||
--color-yellow: #df8e1d;
|
||||
--color-teal: #40a02b;
|
||||
--color-sky: #04a5e5;
|
||||
--color-sapphire: #209fb5;
|
||||
--color-blue: #1e66f5;
|
||||
--color-lavender: #7287fd;
|
||||
--color-overlay-0: #6c6f85;
|
||||
--color-overlay-1: #8c8fa1;
|
||||
--color-overlay-2: #9ca0b0;
|
||||
}
|
||||
|
||||
:root[data-theme="yule-night"] {
|
||||
--color-surface-0: #1b1d28;
|
||||
/* Deep midnight */
|
||||
--color-surface-1: #252936;
|
||||
/* Frosty steel */
|
||||
--color-surface-2: #343a48;
|
||||
/* Snow shadow */
|
||||
--color-text: #d4e6f4;
|
||||
/* Pale moonlight */
|
||||
--color-accent: #a3cf8e;
|
||||
/* Pine green */
|
||||
--color-accent-hover: #7fb36a;
|
||||
/* Mistletoe */
|
||||
--color-border: #475266;
|
||||
/* Frosty edges */
|
||||
}
|
||||
|
||||
:root[data-theme="yule-day"] {
|
||||
--color-surface-0: #f5f3ed;
|
||||
/* Fresh snow */
|
||||
--color-surface-1: #ece7df;
|
||||
/* Frosty beige */
|
||||
--color-surface-2: #dcd3c3;
|
||||
/* Hearth ash */
|
||||
--color-text: #4e4b43;
|
||||
/* Warm bark */
|
||||
--color-accent: #7ea86a;
|
||||
/* Pine green */
|
||||
--color-accent-hover: #577a46;
|
||||
/* Darker pine */
|
||||
--color-border: #9d9684;
|
||||
/* Frosted wood */
|
||||
}
|
||||
|
||||
:root[data-theme="midsummer-twilight"] {
|
||||
--color-surface-0: #241f36;
|
||||
/* Starry violet */
|
||||
--color-surface-1: #2e2746;
|
||||
/* Dusky purple */
|
||||
--color-surface-2: #403659;
|
||||
/* Twilight shadow */
|
||||
--color-text: #f6d8e8;
|
||||
/* Fading pink */
|
||||
--color-accent: #ffd983;
|
||||
/* Sunflower gold */
|
||||
--color-accent-hover: #f4be5c;
|
||||
/* Saffron yellow */
|
||||
--color-border: #6b5a89;
|
||||
/* Lavender dusk */
|
||||
}
|
||||
|
||||
:root[data-theme="midsummer-daylight"] {
|
||||
--color-surface-0: #faf8eb;
|
||||
/* Bright sunlight */
|
||||
--color-surface-1: #f2e7c4;
|
||||
/* Sunlit field */
|
||||
--color-surface-2: #e6d399;
|
||||
/* Wheat gold */
|
||||
--color-text: #3b3a24;
|
||||
/* Tree bark */
|
||||
--color-accent: #f5c34e;
|
||||
/* Summer gold */
|
||||
--color-accent-hover: #d69a30;
|
||||
/* Sunset orange */
|
||||
--color-border: #a38a5b;
|
||||
/* Golden shadows */
|
||||
}
|
||||
|
||||
:root[data-theme="fireworks-night"] {
|
||||
--color-surface-0: #0a0e1a;
|
||||
/* Starry sky */
|
||||
--color-surface-1: #121b32;
|
||||
/* Midnight blue */
|
||||
--color-surface-2: #1f2945;
|
||||
/* Smoke cloud */
|
||||
--color-text: #ffffff;
|
||||
/* Brilliant white */
|
||||
--color-accent: #ff4c4c;
|
||||
/* Firework red */
|
||||
--color-accent-hover: #ff726f;
|
||||
/* Flaming red */
|
||||
--color-border: #3b4e7e;
|
||||
/* Steel blue */
|
||||
}
|
||||
|
||||
:root[data-theme="parade-day"] {
|
||||
--color-surface-0: #fafafa;
|
||||
/* White fabric */
|
||||
--color-surface-1: #eaeaea;
|
||||
/* Pale silver */
|
||||
--color-surface-2: #c9d3e3;
|
||||
/* Cerulean mist */
|
||||
--color-text: #2b2b2b;
|
||||
/* Midnight blue */
|
||||
--color-accent: #ff3b3b;
|
||||
/* Firework red */
|
||||
--color-accent-hover: #cc2a2a;
|
||||
/* Deep crimson */
|
||||
--color-border: #8795b4;
|
||||
/* Cloud blue */
|
||||
}
|
||||
|
||||
:root[data-theme="harvest-twilight"] {
|
||||
--color-surface-0: #1d1b13;
|
||||
/* Shadowed wheat field */
|
||||
--color-surface-1: #29231a;
|
||||
/* Earthen soil */
|
||||
--color-surface-2: #4b3b27;
|
||||
/* Golden dusk */
|
||||
--color-text: #f2e5ce;
|
||||
/* Pale harvest moon */
|
||||
--color-accent: #e4a672;
|
||||
/* Pumpkin orange */
|
||||
--color-accent-hover: #c88752;
|
||||
/* Rusted leaves */
|
||||
--color-border: #5d4633;
|
||||
/* Bark brown */
|
||||
}
|
||||
|
||||
:root[data-theme="golden-hour"] {
|
||||
--color-surface-0: #fef6e6;
|
||||
/* Golden wheat */
|
||||
--color-surface-1: #fdecc8;
|
||||
/* Honey glow */
|
||||
--color-surface-2: #fcd399;
|
||||
/* Pumpkin yellow */
|
||||
--color-text: #533c24;
|
||||
/* Harvest bark */
|
||||
--color-accent: #e78a4b;
|
||||
/* Autumn orange */
|
||||
--color-accent-hover: #d06b34;
|
||||
/* Deep amber */
|
||||
--color-border: #a88a5f;
|
||||
/* Field shadows */
|
||||
}
|
||||
|
||||
:root[data-theme="stargazer"] {
|
||||
--color-surface-0: #0d1321;
|
||||
/* Midnight sky */
|
||||
--color-surface-1: #1c2533;
|
||||
/* Cloudy night */
|
||||
--color-surface-2: #283142;
|
||||
/* Subtle twilight */
|
||||
--color-text: #d6e0f5;
|
||||
/* Starlight */
|
||||
--color-accent: #62b6cb;
|
||||
/* Cool cyan */
|
||||
--color-accent-hover: #89d3ed;
|
||||
/* Soft teal */
|
||||
--color-border: #3e506a;
|
||||
/* Lunar blue */
|
||||
}
|
||||
|
||||
:root[data-theme="daydreamer"] {
|
||||
--color-surface-0: #f9f9fc;
|
||||
/* Light paper */
|
||||
--color-surface-1: #eceef3;
|
||||
/* Morning mist */
|
||||
--color-surface-2: #d7dcea;
|
||||
/* Overcast sky */
|
||||
--color-text: #2e3440;
|
||||
/* Quiet gray */
|
||||
--color-accent: #5e81ac;
|
||||
/* Blue-gray calm */
|
||||
--color-accent-hover: #81a1c1;
|
||||
/* Brighter sky blue */
|
||||
--color-border: #b2c4d4;
|
||||
/* Subtle frost */
|
||||
}
|
||||
|
||||
// Use SCSS features to create 100-950 shades of all colors (tailwindify)
|
||||
// Increments of 100, 200, (steps of 100) until 900, 950, HSL
|
||||
// 100 being 90% lightness, 950 being 5% lightness
|
||||
// 100 being the most light (nearly white), 950 being the least light (nearly black)
|
||||
// Generate 100-900
|
||||
|
||||
// These are root variables that don't care what the theme is
|
||||
// for loop, 100 increment each
|
||||
@for $j from 1 through 9 {
|
||||
$i: $j * 100;
|
||||
// Compute lightness value before setting color
|
||||
$lightness: 100% - $j * 10%;
|
||||
|
||||
|
||||
:root {
|
||||
// Take brightness of active color (var(--color-surface-1)) and adjust its lightness
|
||||
--color-surface-1-#{$i}: hsl(hue(var(--color-surface-1)), 100%, #{$lightness});
|
||||
--color-surface-2-#{$i}: hsl(hue(var(--color-surface-2)), 100%, #{$lightness});
|
||||
--color-text-#{$i}: hsl(hue(var(--color-text)), 100%, #{$lightness});
|
||||
--color-accent-#{$i}: hsl(hue(var(--color-accent)), 100%, #{$lightness});
|
||||
--color-accent-hover-#{$i}: hsl(hue(var(--color-accent-hover)), 100%, #{$lightness});
|
||||
--color-border-#{$i}: hsl(hue(var(--color-border)), 100%, #{$lightness});
|
||||
--color-rosewater-#{$i}: hsl(hue(var(--color-rosewater)), 100%, #{$lightness});
|
||||
--color-flamingo-#{$i}: hsl(hue(var(--color-flamingo)), 100%, #{$lightness});
|
||||
--color-pink-#{$i}: hsl(hue(var(--color-pink)), 100%, #{$lightness});
|
||||
--color-mauve-#{$i}: hsl(hue(var(--color-mauve)), 100%, #{$lightness});
|
||||
--color-red-#{$i}: hsl(hue(var(--color-red)), 100%, #{$lightness});
|
||||
--color-maroon-#{$i}: hsl(hue(var(--color-maroon)), 100%, #{$lightness});
|
||||
--color-peach-#{$i}: hsl(hue(var(--color-peach)), 100%, #{$lightness});
|
||||
--color-yellow-#{$i}: hsl(hue(var(--color-yellow)), 100%, #{$lightness});
|
||||
--color-blue-#{$i}: hsl(hue(var(--color-blue)), 100%, #{$lightness});
|
||||
--color-teal-#{$i}: hsl(hue(var(--color-teal)), 100%, #{$lightness});
|
||||
--color-sky-#{$i}: hsl(hue(var(--color-sky)), 100%, #{$lightness});
|
||||
--color-sapphire-#{$i}: hsl(hue(var(--color-sapphire)), 100%, #{$lightness});
|
||||
--color-lavender-#{$i}: hsl(hue(var(--color-lavender)), 100%, #{$lightness});
|
||||
--color-overlay-0-#{$i}: hsl(hue(var(--color-overlay-0)), 100%, #{$lightness});
|
||||
--color-overlay-1-#{$i}: hsl(hue(var(--color-overlay-1)), 100%, #{$lightness});
|
||||
--color-overlay-2-#{$i}: hsl(hue(var(--color-overlay-2)), 100%, #{$lightness});
|
||||
--color-base-#{$i}: hsl(hue(var(--color-base)), 100%, #{$lightness});
|
||||
}
|
||||
}
|
||||
|
||||
p, h1, h2, h3, h4, h5, h6, small, a, span, div, li, td, th, label, input, textarea, select, button {
|
||||
color: var(--color-text);
|
||||
}
|
||||
|
||||
// Set background for things like buttons, dropdowns, etc.
|
||||
button, input, select, textarea {
|
||||
@apply border-accent border rounded-sm m-1;
|
||||
background-color: var(--color-surface-1);
|
||||
}
|
||||
|
||||
body {
|
||||
background-color: var(--color-base);
|
||||
}
|
39
wip-refactor/assets/css/main.css
Normal file
39
wip-refactor/assets/css/main.css
Normal file
|
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|
|||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
|
||||
|
||||
/* Default styles */
|
||||
h1, h2, h3 {
|
||||
margin-bottom: 1rem;
|
||||
font-weight: 700;
|
||||
}
|
||||
h1 {
|
||||
font-size: 2rem;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-size: 1.75rem;
|
||||
}
|
||||
|
||||
h3 {
|
||||
font-size: 1.5rem;
|
||||
}
|
||||
|
||||
button {
|
||||
@apply p-2 rounded-md text-white transition-all duration-200 hover:bg-surface-2;
|
||||
}
|
||||
|
||||
/* Import the WOFF IBM VGA font */
|
||||
@font-face {
|
||||
font-family: 'IBM VGA 8x16';
|
||||
src: url('/Web437_IBM_VGA_8x16.woff') format('woff');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
.vga-font {
|
||||
font-family: 'IBM VGA 8x16', monospace;
|
||||
|
||||
text-shadow: 1px 1px 0 black;
|
||||
}
|
310
wip-refactor/assets/diagnostics.ts
Normal file
310
wip-refactor/assets/diagnostics.ts
Normal file
|
@ -0,0 +1,310 @@
|
|||
import * as net from "net";
|
||||
|
||||
export enum Severity {
|
||||
OK = "OK",
|
||||
Warning = "WARN",
|
||||
Error = "ERR",
|
||||
Skip = "SKIP",
|
||||
}
|
||||
|
||||
export interface Status {
|
||||
severity: Severity;
|
||||
message: string;
|
||||
}
|
||||
|
||||
export interface DiagnosticStep {
|
||||
run: () => Promise<Status>;
|
||||
name: string;
|
||||
status?: Status;
|
||||
}
|
||||
|
||||
export interface Diagnostic {
|
||||
title: string;
|
||||
steps: Array<DiagnosticStep>;
|
||||
status?: Status;
|
||||
}
|
||||
|
||||
const domain = "/web/access/smgames.club";
|
||||
|
||||
export var diagnostics: Ref<Diagnostic[]> = ref([
|
||||
{
|
||||
title: "Matrix Server Acs.",
|
||||
steps: [
|
||||
{
|
||||
name: "Version access",
|
||||
run: () => {
|
||||
// The Matrix server should be hosted at smgames.club - Attempt to connect to the server
|
||||
// TODO: Better checking - This just checks for resources.
|
||||
|
||||
// Check _matrix/client/versions - Should return a JSON object
|
||||
// Else, return an error
|
||||
const url = `${domain}/_matrix/client/versions`;
|
||||
return fetch(url)
|
||||
.then((response) => {
|
||||
if (response.ok) {
|
||||
return {
|
||||
severity: Severity.OK,
|
||||
message: "Matrix server is accessible.",
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message: "Response was not OK.",
|
||||
};
|
||||
}
|
||||
})
|
||||
.catch((error) => {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message:
|
||||
"Unable to get a response when querying the version: " +
|
||||
error,
|
||||
};
|
||||
});
|
||||
},
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
title: "Primary Domain",
|
||||
steps: [
|
||||
{
|
||||
name: "Fetch Index",
|
||||
run: () => {
|
||||
// Check that the domain resolves
|
||||
const url = `${domain}`;
|
||||
return fetch(url)
|
||||
.then((response) => {
|
||||
if (response.ok) {
|
||||
return {
|
||||
severity: Severity.OK,
|
||||
message: "Able to fetch.",
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message: "Response was not OK.",
|
||||
};
|
||||
}
|
||||
})
|
||||
.catch((error) => {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message:
|
||||
"Unable to get a response when querying the domain: " +
|
||||
error,
|
||||
};
|
||||
});
|
||||
},
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
title: "Services Reverse Proxy",
|
||||
steps: [
|
||||
{
|
||||
name: "Access Index",
|
||||
run: () => {
|
||||
const service_url = "/web/access/services.smgames.club";
|
||||
return fetch(service_url)
|
||||
.then((response) => {
|
||||
if (response.ok) {
|
||||
return {
|
||||
severity: Severity.OK,
|
||||
message: "Able to fetch index.",
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message: "Index response was not OK: " +
|
||||
response.statusText,
|
||||
};
|
||||
}
|
||||
})
|
||||
.catch((error) => {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message:
|
||||
"Unable to get a response when querying the domain index: " +
|
||||
error,
|
||||
};
|
||||
});
|
||||
},
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
title: "Minecraft",
|
||||
steps: [
|
||||
{
|
||||
name: "WS Connect",
|
||||
run: () => {
|
||||
const minecraft_server = "ws://social.smgames.club:25565"; // WebSocket URL for Minecraft
|
||||
const timeoutDuration = 100; // Timeout duration in ms
|
||||
|
||||
return new Promise<Status>((resolve, reject) => {
|
||||
const socket = new WebSocket(minecraft_server);
|
||||
|
||||
// Set up a timeout to reject the promise if the connection takes too long
|
||||
const timeout = setTimeout(() => {
|
||||
reject({
|
||||
severity: Severity.Error,
|
||||
message:
|
||||
`Timeout while trying to connect to Minecraft server via WebSocket on port 25565.`,
|
||||
});
|
||||
socket.close(); // Close the WebSocket connection in case of timeout
|
||||
}, timeoutDuration);
|
||||
|
||||
socket.onopen = () => {
|
||||
clearTimeout(timeout); // Clear the timeout once the connection is successful
|
||||
resolve({
|
||||
severity: Severity.OK,
|
||||
message:
|
||||
"WebSocket connection successful to Minecraft server on port 25565.",
|
||||
});
|
||||
socket.close(); // Close the WebSocket connection after success
|
||||
};
|
||||
|
||||
socket.onerror = (err) => {
|
||||
clearTimeout(timeout); // Clear the timeout if an error occurs
|
||||
reject({
|
||||
severity: Severity.Error,
|
||||
message:
|
||||
"Unable to connect to Minecraft server via WebSocket on port 25565: " +
|
||||
err,
|
||||
});
|
||||
socket.close(); // Close the WebSocket connection after error
|
||||
};
|
||||
|
||||
socket.onclose = (event) => {
|
||||
clearTimeout(timeout); // Clear the timeout when the connection is closed
|
||||
if (!event.wasClean) {
|
||||
reject({
|
||||
severity: Severity.Error,
|
||||
message:
|
||||
"WebSocket connection closed unexpectedly to Minecraft server on port 25565.",
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
socket.onmessage = (event) => {
|
||||
// Optionally handle any WebSocket messages if necessary
|
||||
};
|
||||
});
|
||||
},
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
title: "Forgejo",
|
||||
steps: [
|
||||
{
|
||||
name: "Fetch Index",
|
||||
run: () => {
|
||||
const service_url = "/web/access/git.smgames.club";
|
||||
return fetch(service_url)
|
||||
.then((response) => {
|
||||
if (response.ok) {
|
||||
return {
|
||||
severity: Severity.OK,
|
||||
message: "Able to fetch index.",
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message: "Index response was not OK: " +
|
||||
response.statusText,
|
||||
};
|
||||
}
|
||||
})
|
||||
.catch((error) => {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message:
|
||||
"Unable to get a response when querying the domain index: " +
|
||||
error,
|
||||
};
|
||||
});
|
||||
},
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
title: "Social",
|
||||
steps: [
|
||||
{
|
||||
name: "Fetch Index",
|
||||
run: () => {
|
||||
const service_url = "/web/access/social.smgames.club";
|
||||
return fetch(service_url)
|
||||
.then((response) => {
|
||||
if (response.ok) {
|
||||
return {
|
||||
severity: Severity.OK,
|
||||
message: "Able to fetch index.",
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message: "Index response was not OK: " +
|
||||
response.statusText,
|
||||
};
|
||||
}
|
||||
})
|
||||
.catch((error) => {
|
||||
return {
|
||||
severity: Severity.Error,
|
||||
message:
|
||||
"Unable to get a response when querying the domain index: " +
|
||||
error,
|
||||
};
|
||||
});
|
||||
},
|
||||
},
|
||||
]
|
||||
}
|
||||
]);
|
||||
|
||||
// Run all diagnostics
|
||||
export async function run_diagnostics() {
|
||||
for (const diagnostic of diagnostics.value) {
|
||||
try {
|
||||
if (diagnostic.steps === undefined || diagnostic.steps.length === 0) {
|
||||
diagnostic.status = {
|
||||
severity: Severity.Skip,
|
||||
message: "No steps available to take.",
|
||||
};
|
||||
continue;
|
||||
}
|
||||
diagnostic.status = {
|
||||
severity: Severity.OK,
|
||||
message: "Successfully verified.",
|
||||
};
|
||||
for (const step of diagnostic.steps) {
|
||||
try {
|
||||
const res = await step.run();
|
||||
step.status = res;
|
||||
} catch (err: any) {
|
||||
step.status = {
|
||||
severity: Severity.Error,
|
||||
message: err.message,
|
||||
};
|
||||
}
|
||||
if (step.status.severity === Severity.Error) {
|
||||
diagnostic.status = {
|
||||
severity: Severity.Error,
|
||||
message: "One or more steps failed.",
|
||||
};
|
||||
}
|
||||
}
|
||||
} catch (err: any) {
|
||||
diagnostic.status = {
|
||||
severity: Severity.Error,
|
||||
message: err.message,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Run diagnostics on load
|
||||
run_diagnostics();
|
67
wip-refactor/assets/projects.ts
Normal file
67
wip-refactor/assets/projects.ts
Normal file
|
@ -0,0 +1,67 @@
|
|||
export const projects = [
|
||||
{
|
||||
name: "Wildspace",
|
||||
description: "A browser pet game.",
|
||||
tags: ["Website", "Multiplayer", "ALPHA"],
|
||||
links: {
|
||||
public: "https://thewild.space",
|
||||
local: null,
|
||||
testing: null,
|
||||
wiki: "wiki.smgames.club/wildspace",
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "Ghostbound",
|
||||
description: "A ghost hunting game.",
|
||||
tags: ["PC", "Singleplayer", "Multiplayer", "ALPHA", "Horror", "Team"],
|
||||
links: {
|
||||
public: null,
|
||||
local: null,
|
||||
testing: null,
|
||||
wiki: "wiki.smgames.club/ghostbound",
|
||||
},
|
||||
},
|
||||
{
|
||||
name: '"Island"',
|
||||
description: "A cozy play-at-your-pace game.",
|
||||
tags: ["PC", "Singleplayer", "Multiplayer", "ALPHA", "Relaxing", "Sim"],
|
||||
links: {
|
||||
public: null,
|
||||
local: null,
|
||||
testing: null,
|
||||
wiki: "wiki.smgames.club/island",
|
||||
},
|
||||
},
|
||||
{
|
||||
name: '"Random RPG"',
|
||||
description: "An RPG game with actions and consequences.",
|
||||
tags: ["PC", "Singleplayer", "ALPHA", "RPG"],
|
||||
links: {
|
||||
public: null,
|
||||
local: null,
|
||||
testing: null,
|
||||
wiki: "wiki.smgames.club/randomrpg",
|
||||
},
|
||||
},
|
||||
];
|
||||
|
||||
// Fetch all tags from the projects array
|
||||
export var tags: Array<string> = [];
|
||||
|
||||
projects.forEach((project) => {
|
||||
project.tags.forEach((tag) => {
|
||||
var exists: boolean = false;
|
||||
tags.forEach((existingTag) => {
|
||||
if (tag === existingTag) {
|
||||
exists = true;
|
||||
}
|
||||
});
|
||||
if (!exists)
|
||||
tags.push(tag);
|
||||
});
|
||||
});
|
||||
|
||||
export default {
|
||||
projects,
|
||||
tags,
|
||||
}
|
5
wip-refactor/components/Card.vue
Normal file
5
wip-refactor/components/Card.vue
Normal file
|
@ -0,0 +1,5 @@
|
|||
<template>
|
||||
<div class="rounded-lg bg-surface-1 transition-colors ease-in-out duration-300 p-4 m-2">
|
||||
<slot></slot>
|
||||
</div>
|
||||
</template>
|
15
wip-refactor/components/FancyButton.vue
Normal file
15
wip-refactor/components/FancyButton.vue
Normal file
|
@ -0,0 +1,15 @@
|
|||
<script setup>
|
||||
|
||||
const props = defineProps({
|
||||
color: String,
|
||||
});
|
||||
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<button
|
||||
:class='"border-none w-full text-black rounded-full bg-gradient-to-r opacity-80 hover:opacity-100 duration-200 transition-all" +
|
||||
" from-" + props.color + "-300 " + "to-" + props.color + "-200"'>
|
||||
<slot></slot>
|
||||
</button>
|
||||
</template>
|
24
wip-refactor/components/FancyCard.vue
Normal file
24
wip-refactor/components/FancyCard.vue
Normal file
|
@ -0,0 +1,24 @@
|
|||
<script setup>
|
||||
import Card from './Card.vue';
|
||||
|
||||
// Slots (Header, Body, Footer)
|
||||
const props = defineProps({
|
||||
color: String,
|
||||
cardClass: String
|
||||
});
|
||||
|
||||
const slots = defineSlots();
|
||||
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Card :class='props.cardClass + " flex justify-center flex-col border-2 border-" + props.color'>
|
||||
<slot name="header"></slot>
|
||||
<slot></slot>
|
||||
<div class="flex w-full h-full">
|
||||
<div class="self-end w-full flex justify-center">
|
||||
<slot name="footer"></slot>
|
||||
</div>
|
||||
</div>
|
||||
</Card>
|
||||
</template>
|
5
wip-refactor/components/GroupCard.vue
Normal file
5
wip-refactor/components/GroupCard.vue
Normal file
|
@ -0,0 +1,5 @@
|
|||
<template>
|
||||
<div class="rounded-lg bg-surface-0 transition-colors ease-in-out border border-border duration-300 p-2 m-2">
|
||||
<slot></slot>
|
||||
</div>
|
||||
</template>
|
108
wip-refactor/components/HueComputer.vue
Normal file
108
wip-refactor/components/HueComputer.vue
Normal file
|
@ -0,0 +1,108 @@
|
|||
<template>
|
||||
</template>
|
||||
|
||||
<script>
|
||||
export default {
|
||||
data() {
|
||||
return {
|
||||
// Define color steps (100, 200, ..., 900, 950)
|
||||
colorSteps: [100, 200, 300, 400, 500, 600, 700, 800, 900, 950],
|
||||
// Store computed colors
|
||||
computedColors: {},
|
||||
requestedColorNames: [
|
||||
'--color-surface-0',
|
||||
'--color-surface-1',
|
||||
'--color-surface-2',
|
||||
'--color-text',
|
||||
'--color-accent',
|
||||
'--color-accent-hover',
|
||||
'--color-border',
|
||||
'--color-rosewater',
|
||||
'--color-flamingo',
|
||||
'--color-pink',
|
||||
'--color-mauve',
|
||||
'--color-red',
|
||||
'--color-maroon',
|
||||
'--color-peach',
|
||||
'--color-yellow',
|
||||
'--color-teal',
|
||||
'--color-sky',
|
||||
'--color-sapphire',
|
||||
'--color-blue',
|
||||
'--color-lavender',
|
||||
'--color-overlay-0',
|
||||
'--color-overlay-1',
|
||||
'--color-overlay-2'
|
||||
]
|
||||
};
|
||||
},
|
||||
mounted() {
|
||||
this.computeColors();
|
||||
},
|
||||
methods: {
|
||||
// Method to fetch the CSS variable and convert it to HSL, then adjust lightness
|
||||
rgbToHsl(r, g, b) {
|
||||
r /= 255;
|
||||
g /= 255;
|
||||
b /= 255;
|
||||
|
||||
let max = Math.max(r, g, b);
|
||||
let min = Math.min(r, g, b);
|
||||
let h = 0, s = 0, l = (max + min) / 2;
|
||||
|
||||
if (max !== min) {
|
||||
let d = max - min;
|
||||
s = (l > 0.5) ? d / (2 - max - min) : d / (max + min);
|
||||
|
||||
switch (max) {
|
||||
case r: h = (g - b) / d + (g < b ? 6 : 0); break;
|
||||
case g: h = (b - r) / d + 2; break;
|
||||
case b: h = (r - g) / d + 4; break;
|
||||
}
|
||||
|
||||
h /= 6;
|
||||
}
|
||||
|
||||
return [h * 360, s * 100, l * 100]; // Return in degrees for hue and percentages for saturation and lightness
|
||||
},
|
||||
|
||||
// Method to compute the color adjustments (lightness + hue)
|
||||
computeColors() {
|
||||
// Loop through each requested color
|
||||
this.requestedColorNames.forEach((name) => {
|
||||
this.colorSteps.forEach((step) => {
|
||||
// Fetch the RGB color from the root CSS variable
|
||||
const color = getComputedStyle(document.documentElement).getPropertyValue(name).trim();
|
||||
|
||||
if (!color) {
|
||||
console.log(`Color ${name} not found`);
|
||||
return;
|
||||
}
|
||||
|
||||
// Extract RGB values from the color string (either #rrggbb or rgb(r, g, b))
|
||||
let r, g, b;
|
||||
if (color.startsWith('rgb')) {
|
||||
[r, g, b] = color.match(/\d+/g).map(Number);
|
||||
} else if (color.startsWith('#')) {
|
||||
r = parseInt(color.slice(1, 3), 16);
|
||||
g = parseInt(color.slice(3, 5), 16);
|
||||
b = parseInt(color.slice(5, 7), 16);
|
||||
}
|
||||
|
||||
// Convert the RGB values to HSL
|
||||
const [hue, saturation, lightness] = this.rgbToHsl(r, g, b);
|
||||
|
||||
// Adjust the lightness based on the step (100-900 + 950)
|
||||
const adjustedLightness = 100 - (step / 10);
|
||||
|
||||
// Update the computed color for the current step
|
||||
this.computedColors[step] = `hsl(${hue}, ${saturation}%, ${adjustedLightness}%)`;
|
||||
|
||||
// Dynamically update the CSS variable for this color
|
||||
document.documentElement.style.setProperty(`${name}-${step}`, this.computedColors[step]);
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
};
|
||||
</script>
|
5
wip-refactor/components/JustifyCenter.vue
Normal file
5
wip-refactor/components/JustifyCenter.vue
Normal file
|
@ -0,0 +1,5 @@
|
|||
<template>
|
||||
<div class="flex justify-center">
|
||||
<slot></slot>
|
||||
</div>
|
||||
</template>
|
34
wip-refactor/components/Modal.vue
Normal file
34
wip-refactor/components/Modal.vue
Normal file
|
@ -0,0 +1,34 @@
|
|||
<script setup lang="ts">
|
||||
// Modal.vue
|
||||
// Assume component existing means it's open
|
||||
// Closing a modal emits a close event
|
||||
// Ensure everything outside of modal gets darkened to 80% opacity
|
||||
|
||||
const emit = defineEmits(['close']);
|
||||
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div>
|
||||
<div class="modal-overlay" @click="emit('close')">
|
||||
<div class="modal-content max-w-[50rem]" @click.stop>
|
||||
<slot></slot>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style>
|
||||
.modal-overlay {
|
||||
@apply fixed top-0 left-0 flex justify-center w-screen h-screen;
|
||||
background-color: rgba(0, 0, 0, 0.2);
|
||||
overflow: scroll;
|
||||
}
|
||||
|
||||
.modal-content {
|
||||
@apply bg-overlay-0 max-h-[48rem];
|
||||
padding: 1rem;
|
||||
border-radius: 0.5rem;
|
||||
overflow: scroll;
|
||||
}
|
||||
</style>
|
56
wip-refactor/components/Navbar.vue
Normal file
56
wip-refactor/components/Navbar.vue
Normal file
|
@ -0,0 +1,56 @@
|
|||
<script setup lang="ts">
|
||||
const theme: Ref<string> = ref("mocha");
|
||||
|
||||
import Card from './Card.vue';
|
||||
onBeforeMount(() => {
|
||||
theme.value = localStorage.getItem("theme") || "mocha";
|
||||
document.documentElement.setAttribute("data-theme", theme.value);
|
||||
});
|
||||
const availableThemes = [
|
||||
"mocha",
|
||||
"latte",
|
||||
"yule-night",
|
||||
"yule-day",
|
||||
"midsummer-twilight",
|
||||
"midsummer-daylight",
|
||||
"fireworks-night",
|
||||
"parade-day",
|
||||
"harvest-twilight",
|
||||
"golden-hour",
|
||||
"stargazer",
|
||||
"daydreamer",
|
||||
];
|
||||
|
||||
const changeTheme = (newTheme: string) => {
|
||||
theme.value = newTheme;
|
||||
document.documentElement.setAttribute("data-theme", newTheme);
|
||||
localStorage.setItem("theme", newTheme);
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<nav class="flex justify-center">
|
||||
<Card class="flex flex-wrap justify-center max-w-[40rem] border border-border">
|
||||
<NuxtLink to="/">Home</NuxtLink>
|
||||
<NuxtLink to="/servers">Servers</NuxtLink>
|
||||
<NuxtLink to="/diagnostics">Diagnostics</NuxtLink>
|
||||
<NuxtLink to="/projects">Projects</NuxtLink>
|
||||
<a href="https://vtt.smgames.club" target="_blank">Foundry VTT</a>
|
||||
<a href="https://oekaki.smgames.club" target="_blank">Oekaki</a>
|
||||
<a href="https://social.smgames.club/" target="_blank">Social</a>
|
||||
<a href="https://madstar.studio" target="_blank">Shop</a>
|
||||
<!-- Icon inline dropdown for theme switching (use paint palette icon) -->
|
||||
<!-- Only show an icon, no title or label -->
|
||||
<select v-model="theme" @change="changeTheme(theme)">
|
||||
<option v-for="t in availableThemes" :key="t" :value="t">{{ t }}</option>
|
||||
</select>
|
||||
<HueComputer :key=theme />
|
||||
</Card>
|
||||
</nav>
|
||||
</template>
|
||||
|
||||
<style>
|
||||
a {
|
||||
@apply m-2
|
||||
}
|
||||
</style>
|
4360
wip-refactor/deno.lock
generated
Normal file
4360
wip-refactor/deno.lock
generated
Normal file
File diff suppressed because it is too large
Load diff
30
wip-refactor/nuxt.config.ts
Normal file
30
wip-refactor/nuxt.config.ts
Normal file
|
@ -0,0 +1,30 @@
|
|||
// https://nuxt.com/docs/api/configuration/nuxt-config
|
||||
export default defineNuxtConfig({
|
||||
compatibilityDate: '2024-11-01',
|
||||
devtools: { enabled: true },
|
||||
css: ['~/assets/css/main.css'],
|
||||
ssr: false,
|
||||
postcss: {
|
||||
plugins: {
|
||||
tailwindcss: {},
|
||||
autoprefixer: {},
|
||||
},
|
||||
},
|
||||
routeRules: {
|
||||
"/web/access/smgames.club/**": {
|
||||
proxy: {to: "https://smgames.club"}
|
||||
},
|
||||
"/web/access/git.smgames.club/**": {
|
||||
proxy: {to: "https://git.smgames.club"}
|
||||
},
|
||||
"/web/access/services.smgames.club/**": {
|
||||
proxy: {to: "https://services.smgames.club"}
|
||||
},
|
||||
"/web/access/captcha.smgames.club/**": {
|
||||
proxy: {to: "https://captcha.smgames.club"}
|
||||
},
|
||||
"/web/access/social.smgames.club/**": {
|
||||
proxy: {to: "https://social.smgames.club"}
|
||||
}
|
||||
}
|
||||
})
|
22
wip-refactor/package.json
Normal file
22
wip-refactor/package.json
Normal file
|
@ -0,0 +1,22 @@
|
|||
{
|
||||
"name": "nuxt-app",
|
||||
"private": true,
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build": "nuxt build",
|
||||
"dev": "nuxt dev",
|
||||
"generate": "nuxt generate",
|
||||
"preview": "nuxt preview",
|
||||
"postinstall": "nuxt prepare"
|
||||
},
|
||||
"dependencies": {
|
||||
"autoprefixer": "^10.4.20",
|
||||
"nuxt": "^3.15.0",
|
||||
"postcss": "^8.4.49",
|
||||
"sass-embedded": "^1.83.1",
|
||||
"tailwind-shades-for-custom-colors": "^1.0.2",
|
||||
"tailwindcss": "^3.4.17",
|
||||
"vue": "latest",
|
||||
"vue-router": "latest"
|
||||
}
|
||||
}
|
54
wip-refactor/pages/diagnostics.vue
Normal file
54
wip-refactor/pages/diagnostics.vue
Normal file
|
@ -0,0 +1,54 @@
|
|||
<script setup>
|
||||
import { diagnostics, run_diagnostics } from '~/assets/diagnostics';
|
||||
onMounted(() => {
|
||||
run_diagnostics();
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="vga-font">
|
||||
<h1>Diagnostics</h1>
|
||||
<ul>
|
||||
<li v-for="diagnostic in diagnostics">
|
||||
<div v-if="diagnostic.status !== undefined">
|
||||
<!-- If diagnostic is warn or err, show text-->
|
||||
<!-- Style like SystemD, e.g. [ OK ]: msg -->
|
||||
<!-- Colorize the status, as well -->
|
||||
<p v-if="diagnostic.status.severity === 'OK'">
|
||||
[ <span class="text-green-500"> OK </span> ]: {{ diagnostic.title }} - {{ diagnostic.status.message }}
|
||||
</p>
|
||||
<p v-else-if="diagnostic.status.severity === 'WARN'">
|
||||
[ <span class="text-yellow">WARN</span> ]: {{ diagnostic.title }} - {{ diagnostic.status.message }}
|
||||
</p>
|
||||
<p v-else-if="diagnostic.status.severity === 'ERR'">
|
||||
[ <span class="text-red">FAIL</span> ]: {{ diagnostic.title }} - {{ diagnostic.status.message }}
|
||||
</p>
|
||||
<p v-else-if="diagnostic.status.severity === 'SKIP'">
|
||||
[ <span class="text-mauve">SKIP</span> ]: {{ diagnostic.title }} - {{ diagnostic.status.message }}
|
||||
</p>
|
||||
<div v-if="diagnostic.steps && diagnostic.steps.length > 0" class="">
|
||||
<ul>
|
||||
<li v-for="(step, stepIndex) in diagnostic.steps" :key="step.name">
|
||||
<div v-if="step.status !== undefined">
|
||||
<!-- Determine if it's the last step in the list -->
|
||||
<p v-if="step.status.severity === 'OK'">
|
||||
{{ stepIndex === diagnostic.steps.length - 1 ? '└─' : '├─' }}[ <span class="text-green-500">OK</span> ]: {{ step.name }} - {{ step.status.message }}
|
||||
</p>
|
||||
<p v-else-if="step.status.severity === 'WARN'">
|
||||
{{ stepIndex === diagnostic.steps.length - 1 ? '└─' : '├─' }}[<span class="text-yellow">WARN</span>]: {{ step.name }} - {{ step.status.message }}
|
||||
</p>
|
||||
<p v-else-if="step.status.severity === 'ERR'">
|
||||
{{ stepIndex === diagnostic.steps.length - 1 ? '└─' : '├─' }}[<span class="text-red">FAIL</span>]: {{ step.name }} - {{ step.status.message }}
|
||||
</p>
|
||||
<p v-else-if="step.status.severity === 'SKIP'">
|
||||
{{ stepIndex === diagnostic.steps.length - 1 ? '└─' : '├─' }}[<span class="text-mauve">SKIP</span>]: {{ step.name }} - {{ step.status.message }}
|
||||
</p>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</template>
|
102
wip-refactor/pages/index.vue
Normal file
102
wip-refactor/pages/index.vue
Normal file
|
@ -0,0 +1,102 @@
|
|||
<script setup>
|
||||
import Card from '~/components/Card.vue';
|
||||
import FancyButton from '~/components/FancyButton.vue';
|
||||
import FancyCard from '~/components/FancyCard.vue';
|
||||
import GroupCard from '~/components/GroupCard.vue';
|
||||
import JustifyCenter from '~/components/JustifyCenter.vue';
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="flex flex-col items-center text-center">
|
||||
<!-- TODO: This page should be more informative. Presently, there is zero information about what people are looking at. -->
|
||||
<!-- Resources -->
|
||||
<GroupCard>
|
||||
<h2 class="text-center">Resources</h2>
|
||||
<JustifyCenter class="text-pretty">
|
||||
<!-- Sharkey -->
|
||||
<FancyCard color="blue" class="w-[34rem]">
|
||||
<template #header>
|
||||
<h3>Sharkey</h3>
|
||||
</template>
|
||||
<template #default>
|
||||
<p>
|
||||
Twitter alternative without a flood of Nazis.<br /><br />
|
||||
We manually approve all members + verify them outside of the net, too. Fam & friends only to
|
||||
make an account in our space, but you can use any Sharkey/Mastodon/etc instance to register
|
||||
elsewhere and talk to us.
|
||||
</p>
|
||||
</template>
|
||||
<template #footer>
|
||||
<a href="https://social.smgames.club">
|
||||
<FancyButton color="blue">
|
||||
Go to Platform
|
||||
</FancyButton>
|
||||
</a>
|
||||
</template>
|
||||
</FancyCard>
|
||||
<!-- Servers -->
|
||||
<FancyCard color="maroon" class="w-[34rem]" cardClass="bg-surface-1">
|
||||
<template #header>
|
||||
<h3>Servers</h3>
|
||||
</template>
|
||||
<template #default>
|
||||
<p>
|
||||
Privately hosted servers for Minecraft, Garry's Mod, TF2, Terraria, and more.
|
||||
Clicking each game shows instructions to get on.
|
||||
</p>
|
||||
</template>
|
||||
<template #footer>
|
||||
<a href="/servers">
|
||||
<FancyButton color="maroon">
|
||||
See our Servers
|
||||
</FancyButton>
|
||||
</a>
|
||||
</template>
|
||||
</FancyCard>
|
||||
</JustifyCenter>
|
||||
</GroupCard>
|
||||
|
||||
<!-- Projects -->
|
||||
<GroupCard>
|
||||
<h2 class="text-center">Projects</h2>
|
||||
<JustifyCenter class="text-pretty">
|
||||
<!-- Forgejo -->
|
||||
<FancyCard color="red" class="w-[34rem]">
|
||||
<template #header>
|
||||
<h3>Forgejo</h3>
|
||||
</template>
|
||||
<template #default>
|
||||
<p>
|
||||
Access our code repositories and collaborate on development with our Forgejo instance.
|
||||
</p>
|
||||
</template>
|
||||
<template #footer>
|
||||
<a href="https://git.smgames.club" target="_blank">
|
||||
<FancyButton color="red">
|
||||
Visit Forgejo
|
||||
</FancyButton>
|
||||
</a>
|
||||
</template>
|
||||
</FancyCard>
|
||||
<!-- Game Development-->
|
||||
<FancyCard color="mauve" class="w-[34rem]">
|
||||
<template #header>
|
||||
<h3>Game Development</h3>
|
||||
</template>
|
||||
<template #default>
|
||||
<p>
|
||||
Explore the games and tools actively being developed by our team.
|
||||
</p>
|
||||
</template>
|
||||
<template #footer>
|
||||
<a href="/projects">
|
||||
<FancyButton color="mauve">
|
||||
View Projects
|
||||
</FancyButton>
|
||||
</a>
|
||||
</template>
|
||||
</FancyCard>
|
||||
</JustifyCenter>
|
||||
</GroupCard>
|
||||
</div>
|
||||
</template>
|
155
wip-refactor/pages/projects.vue
Normal file
155
wip-refactor/pages/projects.vue
Normal file
|
@ -0,0 +1,155 @@
|
|||
<script setup lang="ts">
|
||||
import { ref, TransitionGroup } from 'vue';
|
||||
import { projects, tags } from '@/assets/projects';
|
||||
|
||||
const activeTags: Ref<string[]> = ref([]);
|
||||
const showFaq: Ref<boolean> = ref(false);
|
||||
|
||||
function toggleTag(tag: string) {
|
||||
if (activeTags.value.includes(tag)) {
|
||||
activeTags.value = activeTags.value.filter((t) => t !== tag);
|
||||
} else {
|
||||
activeTags.value.push(tag);
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="flex justify-center">
|
||||
<h1>Projects</h1>
|
||||
</div>
|
||||
|
||||
<!-- Information -->
|
||||
<div class="flex justify-center mb-5">
|
||||
<div class="flex flex-col justify-center text-pretty max-w-[60rem]">
|
||||
<p class="text-center">
|
||||
Welcome to our projects page! We create <strong>websites</strong>, <strong>video games</strong>,
|
||||
<strong>addons for games</strong>, <strong>avatars and worlds for VRChat</strong>, and
|
||||
<strong>game assets</strong>. Explore our ongoing projects below.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- FAQ Button -->
|
||||
<div class="flex justify-center">
|
||||
<button @click="showFaq = true" class="border-none bg-accent text-black rounded-full hover:bg-accent-over">
|
||||
Frequently Asked Questions
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<!-- Filter Buttons -->
|
||||
<div class="flex justify-center">
|
||||
<div v-for="tag in tags" :key="tag">
|
||||
<button v-if="!activeTags.includes(tag)" @click="toggleTag(tag)" class="border-none">
|
||||
{{ tag }}
|
||||
</button>
|
||||
<button v-else :key="tag" @click="toggleTag(tag)" class="border border-accent bg-surface-2">
|
||||
{{ tag }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Projects Grid -->
|
||||
<div class="flex justify-center">
|
||||
<div class="flex justify-center text-pretty max-w-[60rem]">
|
||||
<TransitionGroup name="list" mode="out-in" class="flex flex-wrap justify-center">
|
||||
<div v-for="project in
|
||||
activeTags.length === 0 ?
|
||||
projects :
|
||||
projects.filter((project) => project.tags.some((tag) => activeTags.includes(tag)))
|
||||
" :key="project">
|
||||
<Card class="w-60 min-h-60">
|
||||
<div>
|
||||
<h3>{{ project.name }}</h3>
|
||||
<p>{{ project.description }}</p>
|
||||
<div class="flex flex-wrap">
|
||||
<div v-for="tag in project.tags">
|
||||
<p class="bg-surface-2 p-1 m-[1px] rounded-md">{{ tag }}</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</Card>
|
||||
</div>
|
||||
</TransitionGroup>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Modal -->
|
||||
<Transition name="fade">
|
||||
<div v-if="showFaq" class="modal-overlay" @click="showFaq = false">
|
||||
<Modal>
|
||||
<h2>Frequently Asked Questions</h2>
|
||||
<hr>
|
||||
<ul class="faq-list">
|
||||
<li>
|
||||
<strong>"Do you need an idea person?"</strong>
|
||||
<blockquote>No. Not now, and likely not ever.</blockquote>
|
||||
</li>
|
||||
<li>
|
||||
<strong>"Do you need an asset creator? What would you pay me?"</strong>
|
||||
<blockquote>
|
||||
This applies to graphics, models, sounds, music, and similar work. Suggesting random ideas and demanding payment isn't how this works.
|
||||
Provide a portfolio and clear price sheets. We offer fair indie rates based on quality. If your work is lower quality, understand that others
|
||||
may carry more of the creative load.
|
||||
</blockquote>
|
||||
</li>
|
||||
<li>
|
||||
<strong>"If I'm hired to work on sound effects, that means I'm the sound director, right?"</strong>
|
||||
<blockquote>
|
||||
No, it doesn't. Roles like "director" require experience, leadership skills, and a proven track record. Freelance roles are just that—freelance.
|
||||
Don't expect a salary or profit share from such a position. Additionally, if we hire you to create assets, <b>we</b> decide what's needed,
|
||||
unless creative freedom is explicitly granted. Thank you for understanding.
|
||||
</blockquote>
|
||||
</li>
|
||||
<li>
|
||||
<strong>"Well, how much WOULD you pay me?"</strong>
|
||||
<blockquote>
|
||||
Provide your portfolio and rates. If you don't have one, we'll evaluate your work against indie standards to make a fair offer. We're not presently hiring.
|
||||
</blockquote>
|
||||
</li>
|
||||
<li>
|
||||
<strong>On suggesting ideas and claiming ownership</strong>
|
||||
<blockquote>
|
||||
Ideas, concepts, and words alone are not copyrightable—only tangible creations such as art, sound effects, or completed works can be protected by copyright.
|
||||
Claiming ownership of an idea without contributing to its execution is not recognized in the professional world. That said, we value constructive suggestions and
|
||||
may acknowledge meaningful contributions with in-game benefits or recognition. However, we maintain a zero-tolerance policy for unfounded claims or disruptive behavior,
|
||||
to ensure a fair and respectful environment for everyone.
|
||||
</blockquote>
|
||||
</li>
|
||||
<li>
|
||||
<strong>"You guys make games, so I want you to make this concept of mine!"</strong>
|
||||
<blockquote>
|
||||
Not for free. We have our own projects to focus on, and <u>we are not for hire at this time</u>. Additionally, being an "idea person" is not a paid position in the game
|
||||
development industry. Successful game creation requires collaboration, execution, and tangible contributions.
|
||||
</blockquote>
|
||||
</li>
|
||||
</ul>
|
||||
</Modal>
|
||||
</div>
|
||||
</Transition>
|
||||
</template>
|
||||
|
||||
<style>
|
||||
/* Transition for the cards */
|
||||
.list-move, /* apply transition to moving elements */
|
||||
.list-enter-active,
|
||||
.list-leave-active {
|
||||
transition: all 0.5s ease;
|
||||
}
|
||||
|
||||
blockquote {
|
||||
@apply border-l-4 border-border pl-2
|
||||
}
|
||||
|
||||
.list-enter-from,
|
||||
.list-leave-to {
|
||||
opacity: 0;
|
||||
transform: translateX(30px);
|
||||
}
|
||||
|
||||
/* ensure leaving items are taken out of layout flow so that moving
|
||||
animations can be calculated correctly. */
|
||||
.list-leave-active {
|
||||
position: absolute;
|
||||
}
|
||||
</style>
|
3
wip-refactor/pages/servers.vue
Normal file
3
wip-refactor/pages/servers.vue
Normal file
|
@ -0,0 +1,3 @@
|
|||
<template>
|
||||
|
||||
</template>
|
BIN
wip-refactor/public/Web437_IBM_VGA_8x16.woff
Normal file
BIN
wip-refactor/public/Web437_IBM_VGA_8x16.woff
Normal file
Binary file not shown.
BIN
wip-refactor/public/favicon.ico
Normal file
BIN
wip-refactor/public/favicon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.2 KiB |
1
wip-refactor/public/robots.txt
Normal file
1
wip-refactor/public/robots.txt
Normal file
|
@ -0,0 +1 @@
|
|||
|
3
wip-refactor/server/tsconfig.json
Normal file
3
wip-refactor/server/tsconfig.json
Normal file
|
@ -0,0 +1,3 @@
|
|||
{
|
||||
"extends": "../.nuxt/tsconfig.server.json"
|
||||
}
|
101
wip-refactor/tailwind.config.js
Normal file
101
wip-refactor/tailwind.config.js
Normal file
|
@ -0,0 +1,101 @@
|
|||
let colors = {
|
||||
"base": "var(--color-base)",
|
||||
"surface-0": "var(--color-surface-0)",
|
||||
"surface-1": "var(--color-surface-1)",
|
||||
"surface-2": "var(--color-surface-2)",
|
||||
"text": "var(--color-text)",
|
||||
"accent": "var(--color-accent)",
|
||||
"accent-over": "var(--color-accent-hover)",
|
||||
"border": "var(--color-border)",
|
||||
"rosewater": "var(--color-rosewater)",
|
||||
"mauve": "var(--color-mauve)",
|
||||
"flamingo": "var(--color-flamingo)",
|
||||
"pink": "var(--color-pink)",
|
||||
"red": "var(--color-red)",
|
||||
"maroon": "var(--color-maroon)",
|
||||
"yellow": "var(--color-yellow)",
|
||||
"teal": "var(--color-teal)",
|
||||
"sky": "var(--color-sky)",
|
||||
"sapphire": "var(--color-sapphire)",
|
||||
"blue": "var(--color-blue)",
|
||||
"lavender": "var(--color-lavender)",
|
||||
"overlay-0": "var(--color-overlay-0)",
|
||||
"overlay-1": "var(--color-overlay-1)",
|
||||
"overlay-2": "var(--color-overlay-2)",
|
||||
}
|
||||
|
||||
// Add var(--color-*-100/200/../950) automatically to the tailwind config colors defined above
|
||||
// This will generate 10 shades for each color
|
||||
|
||||
// Generate shades for each color
|
||||
//
|
||||
// Example:
|
||||
// 'surface-0' {
|
||||
// 100: 'var(--color-surface0-100)',
|
||||
// 200: 'var(--color-surface0-200)',
|
||||
// ...
|
||||
// 950: 'var(--color-surface0-950)',
|
||||
// }
|
||||
// 'blue' {
|
||||
// 100: 'var(--color-blue-100)',
|
||||
// }
|
||||
const shades = Object.keys(colors).reduce((acc, color) => {
|
||||
acc[color] = {}
|
||||
for (let i = 100; i <= 950; i += 100) {
|
||||
acc[color][i] = `var(--color-${color}-${i})`
|
||||
}
|
||||
return acc
|
||||
}
|
||||
, {})
|
||||
|
||||
// Move the color key to the DEFAULT element
|
||||
|
||||
// Example:
|
||||
// 'blue' {
|
||||
// DEFAULT: 'var(--color-blue)',
|
||||
// 100: 'var(--color-blue-100)',
|
||||
// }
|
||||
Object.keys(shades).forEach(color => {
|
||||
shades[color] = {
|
||||
DEFAULT: colors[color],
|
||||
...shades[color]
|
||||
}
|
||||
})
|
||||
|
||||
let safelistData = [];
|
||||
|
||||
Object.keys(shades).forEach(color => {
|
||||
for (let index = 1; index < 10; index++) {
|
||||
const id = index * 100;
|
||||
const strId = '-' + id;
|
||||
|
||||
safelistData.push("from-" + color + strId);
|
||||
safelistData.push("to-" + color + strId);
|
||||
safelistData.push("bg-" + color + strId);
|
||||
safelistData.push("bg-" + color);
|
||||
safelistData.push("border-" + color + strId);
|
||||
safelistData.push("border-" + color);
|
||||
}
|
||||
})
|
||||
|
||||
/** @type {import('tailwindcss').Config} */
|
||||
module.exports = {
|
||||
content: [
|
||||
"./components/**/*.{js,vue,ts}",
|
||||
"./layouts/**/*.vue",
|
||||
"./pages/**/*.vue",
|
||||
"./plugins/**/*.{js,ts}",
|
||||
"./app.vue",
|
||||
"./error.vue",
|
||||
],
|
||||
theme: {
|
||||
extend: {
|
||||
colors: shades
|
||||
},
|
||||
},
|
||||
safelist: safelistData
|
||||
|
||||
// Include ALL colors by default, no optimizations
|
||||
|
||||
};
|
||||
|
4
wip-refactor/tsconfig.json
Normal file
4
wip-refactor/tsconfig.json
Normal file
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
// https://nuxt.com/docs/guide/concepts/typescript
|
||||
"extends": "./.nuxt/tsconfig.json"
|
||||
}
|
Loading…
Add table
Reference in a new issue