176 lines
5.5 KiB
JavaScript
176 lines
5.5 KiB
JavaScript
// @flow
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/*
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Copyright 2016 Aviral Dasgupta
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Copyright 2016 OpenMarket Ltd
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Copyright 2018 New Vector Ltd
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Copyright 2019 Michael Telatynski <7t3chguy@gmail.com>
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import BasePlatform from 'matrix-react-sdk/src/BasePlatform';
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import { _t } from 'matrix-react-sdk/src/languageHandler';
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import dis from 'matrix-react-sdk/src/dispatcher';
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import {getVectorConfig} from "../getconfig";
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import Favico from 'favico.js';
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export const updateCheckStatusEnum = {
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CHECKING: 'CHECKING',
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ERROR: 'ERROR',
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NOTAVAILABLE: 'NOTAVAILABLE',
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DOWNLOADING: 'DOWNLOADING',
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READY: 'READY',
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};
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/**
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* Vector-specific extensions to the BasePlatform template
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*/
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export default class VectorBasePlatform extends BasePlatform {
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constructor() {
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super();
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this.showUpdateCheck = false;
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this.startUpdateCheck = this.startUpdateCheck.bind(this);
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this.stopUpdateCheck = this.stopUpdateCheck.bind(this);
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}
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async getConfig(): Promise<{}> {
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return getVectorConfig();
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}
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getHumanReadableName(): string {
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return 'Vector Base Platform'; // no translation required: only used for analytics
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}
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/**
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* Delay creating the `Favico` instance until first use (on the first notification) as
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* it uses canvas, which can trigger a permission prompt in Firefox's resist
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* fingerprinting mode.
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* See https://github.com/vector-im/riot-web/issues/9605.
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*/
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get favicon() {
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if (this._favicon) {
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return this._favicon;
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}
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// The 'animations' are really low framerate and look terrible.
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// Also it re-starts the animation every time you set the badge,
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// and we set the state each time, even if the value hasn't changed,
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// so we'd need to fix that if enabling the animation.
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this._favicon = new Favico({ animation: 'none' });
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return this._favicon;
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}
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_updateFavicon() {
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try {
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// This needs to be in in a try block as it will throw
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// if there are more than 100 badge count changes in
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// its internal queue
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let bgColor = "#d00";
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let notif = this.notificationCount;
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if (this.errorDidOccur) {
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notif = notif || "×";
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bgColor = "#f00";
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}
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const doUpdate = () => {
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this.favicon.badge(notif, {
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bgColor: bgColor,
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});
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};
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doUpdate();
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// HACK: Workaround for Chrome 78+ and dependency incompatibility.
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// The library we use doesn't appear to work in Chrome 78, likely due to their
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// changes surrounding tab behaviour. Tabs went through a bit of a redesign and
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// restructuring in Chrome 78, so it's not terribly surprising that the library
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// doesn't work correctly. The library we use hasn't been updated in years and
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// does not look easy to fix/fork ourselves - we might as well write our own that
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// doesn't include animation/webcam/etc support. However, that's a bit difficult
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// so for now we'll just trigger the update twice.
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//
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// Note that trying to reproduce the problem in isolation doesn't seem to work:
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// see https://gist.github.com/turt2live/5ab87919918adbfd7cfb8f1ad10f2409 for
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// an example (you'll need your own web server to host that).
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if (window.chrome) {
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doUpdate();
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}
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} catch (e) {
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console.warn(`Failed to set badge count: ${e.message}`);
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}
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}
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setNotificationCount(count: number) {
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if (this.notificationCount === count) return;
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super.setNotificationCount(count);
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this._updateFavicon();
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}
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setErrorStatus(errorDidOccur: boolean) {
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if (this.errorDidOccur === errorDidOccur) return;
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super.setErrorStatus(errorDidOccur);
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this._updateFavicon();
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}
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/**
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* Begin update polling, if applicable
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*/
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startUpdater() {
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}
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/**
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* Whether we can call checkForUpdate on this platform build
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*/
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async canSelfUpdate(): boolean {
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return false;
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}
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startUpdateCheck() {
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this.showUpdateCheck = true;
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dis.dispatch({
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action: 'check_updates',
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value: { status: updateCheckStatusEnum.CHECKING },
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});
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}
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stopUpdateCheck() {
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this.showUpdateCheck = false;
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dis.dispatch({
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action: 'check_updates',
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value: false,
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});
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}
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getUpdateCheckStatusEnum() {
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return updateCheckStatusEnum;
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}
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/**
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* Update the currently running app to the latest available
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* version and replace this instance of the app with the
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* new version.
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*/
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installUpdate() {
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}
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/**
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* Get a sensible default display name for the
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* device Vector is running on
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*/
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getDefaultDeviceDisplayName(): string {
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return _t("Unknown device");
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}
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}
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