- Alter CSS due to removed mx_RoomDropTarget_avatar. The avatar was removed because it didn't particularly add anything and we needed space for "Drop here to tag as direct chat", which is quite long.
- Use guessAndSetDMRoom as a convenience method for guessing the DM member and setting the state.
- Do evil hacks to make DNDRoomTile do dragging of RoomTiles to and from the People section. Dragging a DM to and from Rooms/Favourites/Low Priority now works as one would expect. This is still not ideal however because edge cases exist where you have more than one tag set and then you drag a DM from "Favourites" to "Rooms" and the tile ends up in "People". This would require setting multiple tags, and breaks the 1-1 mapping between tags and sections even further. Ultimately the UI needs a rework.
Renames RoomDNDView to DNDRoomTile which now provides a separate DNDRoomTile component rather than
clobberring RoomTile, so we can use a draggable one where we want a draggable one and a non-draggable
one where we don't want it to be draggable. RoomTile main is still polluted with DND stuff, but is
now optional.
Remove BottomLeftMenuTile because it was no longer used in the bottom left menu. Just include
the equivalent markup directly in the one place we now use it (in MemberTile in react-sdk).
2016-09-09 16:15:45 +01:00
Renamed from src/components/views/rooms/RoomDNDView.js (Browse further)