Erik Johnston
0039ccf203
Add ability to edit room settings
2015-07-20 15:07:51 +01:00
Kegan Dougal
6b81022e28
Move position of incoming call buttons.
2015-07-16 16:32:21 +01:00
Kegan Dougal
5f3721f471
Tidying up
2015-07-16 11:54:53 +01:00
Kegan Dougal
7ffd97b5dc
Implement call FSM. All works.
2015-07-16 11:05:09 +01:00
Kegan Dougal
4f132c418f
Fix a couple state bugs.
2015-07-15 17:48:26 +01:00
Kegan Dougal
14a4da54f8
Wire up hangup/answer buttons.
2015-07-15 17:36:47 +01:00
Kegan Dougal
37c9c8fbb4
Add CallHandler singleton and add CallView.
...
CallView is the container for either VideoViews or WaveformViews. All UI
elements listen for 'call_state' payloads and then call
CallHandler.getCall(roomId) to extract the current MatrixCall for that room.
We can't do this via stateful dispatches because dispatching does not preserve
ordering empirically (probably due to setTimeout).
2015-07-15 16:52:23 +01:00
Kegan Dougal
78bea916e1
Dispatch events when calls are made/received.
2015-07-15 14:06:44 +01:00
Kegan Dougal
f94a061fda
Add onClick listeners. Add getters for refs.
2015-07-15 13:34:11 +01:00
David Baker
0c26206b88
Copyright headers (and use strict, while we're at it).
2015-06-23 16:41:25 +01:00
David Baker
2abea931ca
Split out render methods into 'views' leaving UI logic in 'controllers'. Hopefully should make it easier to skin / customise.
2015-06-19 12:53:48 +01:00