Commit graph

11 commits

Author SHA1 Message Date
Erik Johnston
0039ccf203 Add ability to edit room settings 2015-07-20 15:07:51 +01:00
Kegan Dougal
6b81022e28 Move position of incoming call buttons. 2015-07-16 16:32:21 +01:00
Kegan Dougal
5f3721f471 Tidying up 2015-07-16 11:54:53 +01:00
Kegan Dougal
7ffd97b5dc Implement call FSM. All works. 2015-07-16 11:05:09 +01:00
Kegan Dougal
4f132c418f Fix a couple state bugs. 2015-07-15 17:48:26 +01:00
Kegan Dougal
14a4da54f8 Wire up hangup/answer buttons. 2015-07-15 17:36:47 +01:00
Kegan Dougal
37c9c8fbb4 Add CallHandler singleton and add CallView.
CallView is the container for either VideoViews or WaveformViews. All UI
elements listen for 'call_state' payloads and then call
CallHandler.getCall(roomId) to extract the current MatrixCall for that room.
We can't do this via stateful dispatches because dispatching does not preserve
ordering empirically (probably due to setTimeout).
2015-07-15 16:52:23 +01:00
Kegan Dougal
78bea916e1 Dispatch events when calls are made/received. 2015-07-15 14:06:44 +01:00
Kegan Dougal
f94a061fda Add onClick listeners. Add getters for refs. 2015-07-15 13:34:11 +01:00
David Baker
0c26206b88 Copyright headers (and use strict, while we're at it). 2015-06-23 16:41:25 +01:00
David Baker
2abea931ca Split out render methods into 'views' leaving UI logic in 'controllers'. Hopefully should make it easier to skin / customise. 2015-06-19 12:53:48 +01:00