Move more stuff out of Notifications.js

This commit is contained in:
Richard van der Hoff 2016-04-14 14:28:28 +01:00
parent 0996a0b140
commit c6b501811f
3 changed files with 135 additions and 70 deletions

View file

@ -30,6 +30,7 @@ var notifications = require('../../../notifications');
var NotificationUtils = notifications.NotificationUtils;
var VectorPushRulesDefinitions = notifications.VectorPushRulesDefinitions;
var PushRuleVectorState = notifications.PushRuleVectorState;
var ContentRules = notifications.ContentRules;
/**
* Rules that Vector used to set in order to override the actions of default rules.
@ -429,8 +430,6 @@ module.exports = React.createClass({
// HS default rules
var defaultRules = {master: [], vector: {}, others: []};
// Content/keyword rules
var contentRules = {on: [], on_but_disabled:[], loud: [], loud_but_disabled: [], other: []};
for (var kind in rulesets.global) {
for (var i = 0; i < Object.keys(rulesets.global[kind]).length; ++i) {
@ -449,82 +448,22 @@ module.exports = React.createClass({
defaultRules['others'].push(r);
}
}
else if (kind === 'content') {
switch (PushRuleVectorState.contentRuleVectorStateKind(r)) {
case PushRuleVectorState.ON:
if (r.enabled) {
contentRules.on.push(r);
}
else {
contentRules.on_but_disabled.push(r);
}
break;
case PushRuleVectorState.LOUD:
if (r.enabled) {
contentRules.loud.push(r);
}
else {
contentRules.loud_but_disabled.push(r);
}
break;
default:
contentRules.other.push(r);
break;
}
}
}
}
// Decide which content rules to display in Vector UI.
// Vector displays a single global rule for a list of keywords
// whereas Matrix has a push rule per keyword.
// Vector can set the unique rule in ON, LOUD or OFF state.
// Matrix has enabled/disabled plus a combination of (highlight, sound) tweaks.
// The code below determines which set of user's content push rules can be
// displayed by the vector UI.
// Push rules that does not fit, ie defined by another Matrix client, ends
// in self.state.externalContentRules.
// There is priority in the determination of which set will be the displayed one.
// The set with rules that have LOUD tweaks is the first choice. Then, the ones
// with ON tweaks (no tweaks).
if (contentRules.loud.length) {
self.state.vectorContentRules = {
vectorState: PushRuleVectorState.LOUD,
rules: contentRules.loud
}
self.state.externalContentRules = [].concat(contentRules.loud_but_disabled, contentRules.on, contentRules.on_but_disabled, contentRules.other);
}
else if (contentRules.loud_but_disabled.length) {
self.state.vectorContentRules = {
vectorState: PushRuleVectorState.OFF,
rules: contentRules.loud_but_disabled
}
self.state.externalContentRules = [].concat(contentRules.on, contentRules.on_but_disabled, contentRules.other);
}
else if (contentRules.on.length) {
self.state.vectorContentRules = {
vectorState: PushRuleVectorState.ON,
rules: contentRules.on
}
self.state.externalContentRules = [].concat(contentRules.on_but_disabled, contentRules.other);
}
else if (contentRules.on_but_disabled.length) {
self.state.vectorContentRules = {
vectorState: PushRuleVectorState.OFF,
rules: contentRules.on_but_disabled
}
self.state.externalContentRules = contentRules.other;
}
else {
self.state.externalContentRules = contentRules.other;
}
// Get the master rule if any defined by the hs
if (defaultRules.master.length > 0) {
self.state.masterPushRule = defaultRules.master[0];
}
// parse the keyword rules into our state
var contentRules = ContentRules.parseContentRules(rulesets);
self.state.vectorContentRules = {
vectorState: contentRules.vectorState,
rules: contentRules.rules,
};
self.state.externalContentRules = contentRules.externalRules;
// Build the rules displayed in the Vector UI matrix table
self.state.vectorPushRules = [];