Merge pull request #3909 from vector-im/t3chguy/favicon_improvements

Electron Tray Improvements
This commit is contained in:
David Baker 2017-05-19 16:22:11 +01:00 committed by GitHub
commit a9b5282ba3
6 changed files with 105 additions and 75 deletions

View file

@ -20,7 +20,7 @@ limitations under the License.
import VectorBasePlatform from './VectorBasePlatform';
import dis from 'matrix-react-sdk/lib/dispatcher';
import q from 'q';
import electron, {remote} from 'electron';
import electron, {remote, ipcRenderer} from 'electron';
remote.autoUpdater.on('update-downloaded', onUpdateDownloaded);
@ -58,16 +58,8 @@ export default class ElectronPlatform extends VectorBasePlatform {
setNotificationCount(count: number) {
if (this.notificationCount === count) return;
super.setNotificationCount(count);
// this sometimes throws because electron is made of fail:
// https://github.com/electron/electron/issues/7351
// For now, let's catch the error, but I suspect it may
// continue to fail and we might just have to accept that
// electron's remote RPC is a non-starter for now and use IPC
try {
remote.app.setBadgeCount(count);
} catch (e) {
console.error('Failed to set notification count', e);
}
ipcRenderer.send('setBadgeCount', count);
}
supportsNotifications(): boolean {

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@ -17,12 +17,57 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
import BasePlatform from 'matrix-react-sdk/lib/BasePlatform'
import BasePlatform from 'matrix-react-sdk/lib/BasePlatform';
import Favico from 'favico.js';
/**
* Vector-specific extensions to the BasePlatform template
*/
export default class VectorBasePlatform extends BasePlatform {
constructor() {
super();
// The 'animations' are really low framerate and look terrible.
// Also it re-starts the animationb every time you set the badge,
// and we set the state each time, even if the value hasn't changed,
// so we'd need to fix that if enabling the animation.
this.favicon = new Favico({animation: 'none'});
this._updateFavicon();
}
_updateFavicon() {
try {
// This needs to be in in a try block as it will throw
// if there are more than 100 badge count changes in
// its internal queue
let bgColor = "#d00",
notif = this.notificationCount;
if (this.errorDidOccur) {
notif = notif || "×";
bgColor = "#f00";
}
this.favicon.badge(notif, {
bgColor: bgColor,
});
} catch (e) {
console.warn(`Failed to set badge count: ${e.message}`);
}
}
setNotificationCount(count: number) {
if (this.notificationCount === count) return;
super.setNotificationCount(count);
this._updateFavicon();
}
setErrorStatus(errorDidOccur: boolean) {
if (this.errorDidOccur === errorDidOccur) return;
super.setErrorStatus(errorDidOccur);
this._updateFavicon();
}
/**
* Check for the availability of an update to the version of the
* app that's currently running.

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@ -18,7 +18,6 @@ limitations under the License.
*/
import VectorBasePlatform from './VectorBasePlatform';
import Favico from 'favico.js';
import request from 'browser-request';
import dis from 'matrix-react-sdk/lib/dispatcher.js';
import q from 'q';
@ -27,49 +26,6 @@ import url from 'url';
import UAParser from 'ua-parser-js';
export default class WebPlatform extends VectorBasePlatform {
constructor() {
super();
this.runningVersion = null;
// The 'animations' are really low framerate and look terrible.
// Also it re-starts the animationb every time you set the badge,
// and we set the state each time, even if the value hasn't changed,
// so we'd need to fix that if enabling the animation.
this.favicon = new Favico({animation: 'none'});
this._updateFavicon();
}
_updateFavicon() {
try {
// This needs to be in in a try block as it will throw
// if there are more than 100 badge count changes in
// its internal queue
let bgColor = "#d00",
notif = this.notificationCount;
if (this.errorDidOccur) {
notif = notif || "×";
bgColor = "#f00";
}
this.favicon.badge(notif, {
bgColor: bgColor,
});
} catch (e) {
console.warn(`Failed to set badge count: ${e.message}`);
}
}
setNotificationCount(count: number) {
if (this.notificationCount === count) return;
super.setNotificationCount(count);
this._updateFavicon();
}
setErrorStatus(errorDidOccur: boolean) {
if (this.errorDidOccur === errorDidOccur) return;
super.setErrorStatus(errorDidOccur);
this._updateFavicon();
}
/**
* Returns true if the platform supports displaying