Voxelis/mods/COMPAT/minetest_default/init copy.lua
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2024-12-12 23:59:48 -08:00

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Lua

-- -- Minetest Game mod: default
-- -- See README.txt for licensing and other information.
-- -- The API documentation in here was moved into game_api.txt
-- -- Load support for MT game translation.
-- local S = minetest.get_translator("default")
-- -- Definitions made by this mod that other mods can use too
default = {}
-- default.LIGHT_MAX = 14
-- default.get_translator = S
-- -- Check for engine features required by MTG
-- -- This provides clear error behaviour when MTG is newer than the installed engine
-- -- and avoids obscure, hard to debug runtime errors.
-- -- This section should be updated before release and older checks can be dropped
-- -- when newer ones are introduced.
-- if ItemStack("").add_wear_by_uses == nil then
-- error("\nThis version of Minetest Game is incompatible with your engine version "..
-- "(which is too old). You should download a version of Minetest Game that "..
-- "matches the installed engine version.\n")
-- end
-- -- GUI related stuff
-- minetest.register_on_joinplayer(function(player)
-- -- Set formspec prepend
-- local formspec = [[
-- bgcolor[#080808BB;true]
-- listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] ]]
-- local name = player:get_player_name()
-- local info = minetest.get_player_information(name)
-- if info.formspec_version > 1 then
-- formspec = formspec .. "background9[5,5;1,1;gui_formbg.png;true;10]"
-- else
-- formspec = formspec .. "background[5,5;1,1;gui_formbg.png;true]"
-- end
-- player:set_formspec_prepend(formspec)
-- -- Set hotbar textures
-- player:hud_set_hotbar_image("gui_hotbar.png")
-- player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
-- end)
-- function default.get_hotbar_bg(x,y)
-- local out = ""
-- for i=0,7,1 do
-- out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
-- end
-- return out
-- end
-- default.gui_survival_form = "size[8,8.5]"..
-- "list[current_player;main;0,4.25;8,1;]"..
-- "list[current_player;main;0,5.5;8,3;8]"..
-- "list[current_player;craft;1.75,0.5;3,3;]"..
-- "list[current_player;craftpreview;5.75,1.5;1,1;]"..
-- "image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
-- "listring[current_player;main]"..
-- "listring[current_player;craft]"..
-- default.get_hotbar_bg(0,4.25)
-- -- Load files
-- local default_path = minetest.get_modpath("default")
-- dofile(default_path.."/functions.lua")
-- dofile(default_path.."/trees.lua")
-- dofile(default_path.."/nodes.lua")
-- dofile(default_path.."/chests.lua")
-- dofile(default_path.."/furnace.lua")
-- dofile(default_path.."/torch.lua")
-- dofile(default_path.."/tools.lua")
-- dofile(default_path.."/item_entity.lua")
-- dofile(default_path.."/craftitems.lua")
-- dofile(default_path.."/crafting.lua")
-- dofile(default_path.."/mapgen.lua")
-- dofile(default_path.."/aliases.lua")
-- dofile(default_path.."/legacy.lua")
-- -- Smoke test that is run via ./util/test/run.sh
-- if minetest.settings:get_bool("minetest_game_smoke_test") then
-- minetest.after(0, function()
-- minetest.emerge_area(vector.new(0, 0, 0), vector.new(32, 32, 32))
-- local pos = vector.new(9, 9, 9)
-- local function check()
-- if minetest.get_node(pos).name ~= "ignore" then
-- minetest.request_shutdown()
-- return
-- end
-- minetest.after(0, check)
-- end
-- check()
-- end)
-- end