--------------------------------------------------------------------------- -- Voxelis - Voxel survival sandbox for Luanti -- Copyright (C) 2024 Mad Star Studio LLC -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 3 of the License, or -- (at your option) any later version. -- -- You should have received a copy of the GNU General Public License along -- with this program; if not, see . --------------------------------------------------------------------------- vox_mapgen_core = { } -- Also run... dofile(minetest.get_modpath("vox_mapgen_core").."/ores.lua") -- Disable minetest dungeons. We're making our own with blackjack and hookers. minetest.set_mapgen_setting("mg_flags", "dungeons", false) -- Some adjustments based on different generators. -- For now we allow v7, and haven't looked at the other generators. if mg_name == "v7" then minetest.set_mapgen_setting("mg7_cavern_threshold", 0.2, true) minetest.set_mapgen_setting("mg_flags", "dungeons", false) end -- And some superflat tweaks. if superflat then -- Disable caves minetest.set_mapgen_setting("mg_flags", "caves", false) -- Disable dungeons minetest.set_mapgen_setting("mg_flags", "dungeons", false) -- Disable decorations minetest.set_mapgen_setting("mg_flags", "decoration", false) minetest.set_mapgen_setting("mgflat_spflags", "nocaves,nohills", true) end -- Generate flat bedrock at the lowest point of the world, -10000. local function generate_bedrock(minp, maxp, data) local vi = 0 for z = minp.z, maxp.z do for x = minp.x, maxp.x do for y = -10000, -10000 do local c_air = minetest.get_content_id("air") data[vi] = c_air vi = vi + 1 end end end end -- Put air/void beneath bedrock local function generate_void(minp, maxp, data) local vi = 0 for z = minp.z, maxp.z do for x = minp.x, maxp.x do for y = -10001, -31000 do local c_air = minetest.get_content_id("air") data[vi] = c_air vi = vi + 1 end end end end