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6c5f0ef2c1
...
92d1c78e11
1 changed files with 17 additions and 23 deletions
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@ -20,21 +20,17 @@ core.register_node("vox_main:grass", {
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groups = {cracky = 3}
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})
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core.register_alias("grass", "vox_main:grass")
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core.register_alias("default:dirt_with_grass" , "vox_main:grass")
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core.register_biome({
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name = "grassland",
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node_top = "grass",
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node_top = "vox_main:grass",
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depth_top = 1,
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node_filler = "vox_main:dirt",
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node_stone = "vox_main:stone",
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node_filler = "vox_main:grass",
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depth_filler = 3,
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node_riverbed = "vox_main:sand",
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node_river_water = "vox_main:water_source",
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depth_riverbed = 2,
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node_stone = "vox_main:grass",
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height_min = 1,
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height_max = 256,
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heat_point = 35,
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height_max = 4,
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heat_point = 50,
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humidity_point = 50
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})
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@ -45,19 +41,19 @@ core.register_node("vox_main:stone", {
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groups = {cracky = 2}
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})
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core.register_alias("stone", "vox_main:stone")
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core.register_alias("mapgen_stone", "vox_main:stone")
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-- core.register_alias("default:stone", "vox_main:stone")
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-- Sand
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-- (I don't like sand. It's coarse and rough and irritating and it gets everywhere.)
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core.register_node("vox_main:sand", {
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description = "Sand",
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tiles = {"vox_sand.png"},
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groups = {crumbly = 3}
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core.register_biome({
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name = "stone",
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node_top = "vox_main:stone",
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depth_top = 1,
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node_filler = "vox_main:stone",
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depth_filler = 3,
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node_stone = "vox_main:stone",
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height_min = -31000,
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height_max = 1,
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heat_point = 50,
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humidity_point = 50
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})
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core.register_alias("sand", "vox_main:sand")
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core.register_alias("default:sand", "vox_main:sand")
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-- Water
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core.register_node("vox_main:water_source", {
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@ -74,7 +70,7 @@ core.register_node("vox_main:water_source", {
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}
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}
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},
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alpha = 128,
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alpha = 160,
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paramtype = "light",
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walkable = false,
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pointable = false,
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@ -87,8 +83,6 @@ core.register_node("vox_main:water_source", {
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post_effect_color = {a = 103, r = 30, g = 60, b = 90}
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})
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core.register_alias("water_source", "vox_main:water_source")
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core.register_alias("default:river_water", "vox_main:water_source")
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core.register_alias("mapgen_water_source", "vox_main:water_source")
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core.register_node("vox_main:water_flowing", {
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description = "Flowing Water",
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