50 lines
1.3 KiB
Text
50 lines
1.3 KiB
Text
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# -----------------------------------------------------------------------------
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#
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# CONFIGURATION FILE
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#
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# -----------------------------------------------------------------------------
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# -----------------------------------------------------------------------------
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# Inventory
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# -----------------------------------------------------------------------------
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# --- DEATH
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# Sets the behaviour of the inventory items when a player dies.
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# grave: Store items in a bone node but drop items if inside protected area.
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# drop: Drop items on the ground.
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# keep: Player keeps items.
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# destroy: Destroy items.
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grave_mode = grave
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# The time in seconds after which the grave of a dead player can be looted by
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# everyone.
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# 0 to disable.
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share_grave_time = 1200
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# How much earlier the grave of a dead player can be looted by
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# everyone if the player dies in a protected area they don't own.
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# 0 to disable. By default it is "share_grave_time" divide by four.
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share_grave_time_early = 300
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# Set waypoint to the grave position when a player dies.
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# No waypoints are set if the player dropped nothing.
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grave_waypoint = true
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#--- CRAFTING
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# -----------------------------------------------------------------------------
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# Mobs
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# -----------------------------------------------------------------------------
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# --- PEACEFUL MOBS
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# --- HOSTILE MOBS
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# --- MISC
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