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https://github.com/NeoForgeMDKs/MDK-1.21-ModDevGradle
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Remove outdated license notice
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@ -4,12 +4,10 @@ Installation information
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This template repository can be directly cloned to get you started with a new
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This template repository can be directly cloned to get you started with a new
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mod. Simply create a new repository cloned from this one, by following the
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mod. Simply create a new repository cloned from this one, by following the
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instructions at [github](https://docs.github.com/en/repositories/creating-and-managing-repositories/creating-a-repository-from-a-template).
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instructions provided by [GitHub](https://docs.github.com/en/repositories/creating-and-managing-repositories/creating-a-repository-from-a-template).
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Once you have your clone, simply open the repository in the IDE of your choice. The usual recommendation for an IDE is either IntelliJ IDEA or Eclipse.
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Once you have your clone, simply open the repository in the IDE of your choice. The usual recommendation for an IDE is either IntelliJ IDEA or Eclipse.
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> **Note**: For Eclipse, use tasks in `Launch Group` instead of ones founds in `Java Application`. A preparation task must run before launching the game. NeoGradle uses launch groups to do these subsequently.
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If at any point you are missing libraries in your IDE, or you've run into problems you can
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If at any point you are missing libraries in your IDE, or you've run into problems you can
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run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
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run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
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{this does not affect your code} and then start the process again.
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{this does not affect your code} and then start the process again.
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@ -18,8 +16,7 @@ Mapping Names:
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============
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============
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By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
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By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
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in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
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in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
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license, if you do not agree with it you can change your mapping names to other crowdsourced names in your
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license. For the latest license text, refer to the mapping file itself, or the reference copy here:
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build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
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https://github.com/NeoForged/NeoForm/blob/main/Mojang.md
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https://github.com/NeoForged/NeoForm/blob/main/Mojang.md
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Additional Resources:
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Additional Resources:
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