forked from mad-star-studio/Voxelis
new file: .forgejo/workflows/unit_test.yml new file: .luacheckrc new file: .vscode/settings.json new file: LICENSE new file: default.nix modified: game.conf modified: minetest.conf new file: mods/BLOCKS/modpack.conf new file: mods/BLOCKS/overworld/init.lua new file: mods/BLOCKS/overworld/mod.conf new file: mods/BLOCKS/overworld/textures/vox_grass.png new file: mods/COMPAT/README.md new file: mods/COMPAT/minetest_default/README.md new file: mods/COMPAT/minetest_default/init.lua new file: mods/COMPAT/minetest_default/mod.conf new file: mods/COMPAT/modpack.conf new file: mods/CORE/colors/init.lua new file: mods/CORE/colors/mod.conf new file: mods/CORE/controls new file: mods/CORE/modpack.conf new file: mods/CORE/vox_main/init.lua new file: mods/CORE/vox_main/mod.conf new file: mods/ENTITIES/modpack.conf new file: mods/ENVIRONMENT/modpack.conf new file: mods/HELP/modpack.conf new file: mods/HUD/inventory/creative.lua new file: mods/HUD/inventory/init.lua new file: mods/HUD/inventory/mod.conf new file: mods/HUD/inventory/survival.lua new file: mods/HUD/modpack.conf new file: mods/ITEMS/modpack.conf new file: mods/MAPGEN/modpack.conf new file: mods/MISC/modpack.conf new file: mods/PLAYER/modpack.conf modified: settingtypes.txt new file: tests/CORE/colors.lua new file: tests/README.md new file: tests/sanity.lua
34 lines
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1.1 KiB
Lua
34 lines
No EOL
1.1 KiB
Lua
---------------------------------------------------------------------------
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-- Voxelis - Voxel survival sandbox for Luanti
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-- Copyright (C) 2024 Mad Star Studio LLC
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--
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-- This program is free software; you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation; either version 3 of the License, or
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-- (at your option) any later version.
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--
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-- You should have received a copy of the GNU General Public License along
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-- with this program; if not, see <http://www.gnu.org/licenses/>.
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---------------------------------------------------------------------------
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-- This file is intended as the primary entry point for the game.
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core.register_node("vox_main:grass", {
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description = "Grass",
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tiles = {"vox_main_grass.png"},
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groups = {cracky = 3}
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})
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core.register_alias("grass", "vox_main:grass")
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core.register_biome({
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name = "grassland",
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node_top = "vox_main:grass",
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depth_top = 1,
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node_filler = "vox_main:grass",
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depth_filler = 3,
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node_stone = "vox_main:grass",
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height_min = 1,
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height_max = 4,
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heat_point = 50,
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humidity_point = 50
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}) |