Voxelis/minetest.conf
DesertMermaid a7ac9c29b2 new file: .forgejo/workflows/error_check.yml
new file:   .forgejo/workflows/unit_test.yml
new file:   .luacheckrc
new file:   .vscode/settings.json
new file:   LICENSE
new file:   default.nix
modified:   game.conf
modified:   minetest.conf
new file:   mods/BLOCKS/modpack.conf
new file:   mods/BLOCKS/overworld/init.lua
new file:   mods/BLOCKS/overworld/mod.conf
new file:   mods/BLOCKS/overworld/textures/vox_grass.png
new file:   mods/COMPAT/README.md
new file:   mods/COMPAT/minetest_default/README.md
new file:   mods/COMPAT/minetest_default/init.lua
new file:   mods/COMPAT/minetest_default/mod.conf
new file:   mods/COMPAT/modpack.conf
new file:   mods/CORE/colors/init.lua
new file:   mods/CORE/colors/mod.conf
new file:   mods/CORE/controls
new file:   mods/CORE/modpack.conf
new file:   mods/CORE/vox_main/init.lua
new file:   mods/CORE/vox_main/mod.conf
new file:   mods/ENTITIES/modpack.conf
new file:   mods/ENVIRONMENT/modpack.conf
new file:   mods/HELP/modpack.conf
new file:   mods/HUD/inventory/creative.lua
new file:   mods/HUD/inventory/init.lua
new file:   mods/HUD/inventory/mod.conf
new file:   mods/HUD/inventory/survival.lua
new file:   mods/HUD/modpack.conf
new file:   mods/ITEMS/modpack.conf
new file:   mods/MAPGEN/modpack.conf
new file:   mods/MISC/modpack.conf
new file:   mods/PLAYER/modpack.conf
modified:   settingtypes.txt
new file:   tests/CORE/colors.lua
new file:   tests/README.md
new file:   tests/sanity.lua
2024-12-10 15:23:36 -08:00

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# -----------------------------------------------------------------------------
#
# CONFIGURATION FILE
#
# -----------------------------------------------------------------------------
# -----------------------------------------------------------------------------
# World
# -----------------------------------------------------------------------------
# --- GENERAL
# Fire spread and destruction
# False to disable
enable_fire = true
# --- WEATHER
# Weather Cycle
doWeatherCycle = true
# --- SEASONS
# Season Length
season_length = 30
# --- TIME
# Time Speed
time_speed = 72
# --- SLEEP
# Whether players can sleep in beds to skip the night.
enable_sleep_skip = true
# The percentage of players that need to sleep to skip the night.
sleep_percentage = 50
# -----------------------------------------------------------------------------
# Players
# -----------------------------------------------------------------------------
# --- GENERAL
# Starter Kit
# true, false, command (/starterkit)
starter_kit = false
# Starter Kit Items
# List of items separated by commas
# TODO: Add starter kit items - low importance
# --- DEATH
# Sets the behaviour of the inventory items when a player dies.
# grave: Store items in a bone node but drop items if inside protected area.
# drop: Drop items on the ground.
# keep: Player keeps items.
# destroy: Destroy items.
grave_mode = grave
# The time in seconds after which the grave of a dead player can be looted by
# everyone.
# 0 to disable.
share_grave_time = 1200
# How much earlier the grave of a dead player can be looted by
# everyone if the player dies in a protected area they don't own.
# 0 to disable. By default it is "share_grave_time" divide by four.
share_grave_time_early = 300
# Set waypoint to the grave position when a player dies.
# No waypoints are set if the player dropped nothing.
grave_waypoint = true
#--- MOVEMENT
# Player Physics
movement_acceleration_default = 2.4
movement_acceleration_air = 1.2
movement_speed_walk = 4.317
movement_speed_crouch = 1.295
movement_speed_fast = 5.612
movement_speed_climb = 2.35
movement_speed_jump = 6.6
movement_liquid_fluidity = 1.13
movement_liquid_fluidity_smooth = 0.5
movement_liquid_sink = 15
# -----------------------------------------------------------------------------
# Mobs
# -----------------------------------------------------------------------------
# --- PEACEFUL MOBS
# --- HOSTILE MOBS
# --- MISC
# -----------------------------------------------------------------------------
# Items
# -----------------------------------------------------------------------------
# --- Explosives
# TNT
enable_tnt = true
tnt_radius = 3
# -----------------------------------------------------------------------------
# Audio
# -----------------------------------------------------------------------------
# -----------------------------------------------------------------------------
# Graphics
# -----------------------------------------------------------------------------
# -----------------------------------------------------------------------------
# Experimental
# -----------------------------------------------------------------------------
# -----------------------------------------------------------------------------
# Additional Features
# -----------------------------------------------------------------------------
# -----------------------------------------------------------------------------
# Debugging
# -----------------------------------------------------------------------------