# ----------------------------------------------------------------------------- # # CONFIGURATION FILE # # ----------------------------------------------------------------------------- # ----------------------------------------------------------------------------- # Inventory # ----------------------------------------------------------------------------- # --- DEATH # Sets the behaviour of the inventory items when a player dies. # grave: Store items in a bone node but drop items if inside protected area. # drop: Drop items on the ground. # keep: Player keeps items. # destroy: Destroy items. grave_mode = grave # The time in seconds after which the grave of a dead player can be looted by # everyone. # 0 to disable. share_grave_time = 1200 # How much earlier the grave of a dead player can be looted by # everyone if the player dies in a protected area they don't own. # 0 to disable. By default it is "share_grave_time" divide by four. share_grave_time_early = 300 # Set waypoint to the grave position when a player dies. # No waypoints are set if the player dropped nothing. grave_waypoint = true #--- CRAFTING # ----------------------------------------------------------------------------- # Mobs # ----------------------------------------------------------------------------- # --- PEACEFUL MOBS # --- HOSTILE MOBS # --- MISC