-- -- Minetest Game mod: default -- -- See README.txt for licensing and other information. -- -- The API documentation in here was moved into game_api.txt -- -- Load support for MT game translation. -- local S = minetest.get_translator("default") -- -- Definitions made by this mod that other mods can use too -- default = {} -- default.LIGHT_MAX = 14 -- default.get_translator = S -- -- Check for engine features required by MTG -- -- This provides clear error behaviour when MTG is newer than the installed engine -- -- and avoids obscure, hard to debug runtime errors. -- -- This section should be updated before release and older checks can be dropped -- -- when newer ones are introduced. -- if ItemStack("").add_wear_by_uses == nil then -- error("\nThis version of Minetest Game is incompatible with your engine version ".. -- "(which is too old). You should download a version of Minetest Game that ".. -- "matches the installed engine version.\n") -- end -- -- GUI related stuff -- minetest.register_on_joinplayer(function(player) -- -- Set formspec prepend -- local formspec = [[ -- bgcolor[#080808BB;true] -- listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] ]] -- local name = player:get_player_name() -- local info = minetest.get_player_information(name) -- if info.formspec_version > 1 then -- formspec = formspec .. "background9[5,5;1,1;gui_formbg.png;true;10]" -- else -- formspec = formspec .. "background[5,5;1,1;gui_formbg.png;true]" -- end -- player:set_formspec_prepend(formspec) -- -- Set hotbar textures -- player:hud_set_hotbar_image("gui_hotbar.png") -- player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") -- end) -- function default.get_hotbar_bg(x,y) -- local out = "" -- for i=0,7,1 do -- out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]" -- end -- return out -- end -- default.gui_survival_form = "size[8,8.5]".. -- "list[current_player;main;0,4.25;8,1;]".. -- "list[current_player;main;0,5.5;8,3;8]".. -- "list[current_player;craft;1.75,0.5;3,3;]".. -- "list[current_player;craftpreview;5.75,1.5;1,1;]".. -- "image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. -- "listring[current_player;main]".. -- "listring[current_player;craft]".. -- default.get_hotbar_bg(0,4.25) -- -- Load files -- local default_path = minetest.get_modpath("default") -- dofile(default_path.."/functions.lua") -- dofile(default_path.."/trees.lua") -- dofile(default_path.."/nodes.lua") -- dofile(default_path.."/chests.lua") -- dofile(default_path.."/furnace.lua") -- dofile(default_path.."/torch.lua") -- dofile(default_path.."/tools.lua") -- dofile(default_path.."/item_entity.lua") -- dofile(default_path.."/craftitems.lua") -- dofile(default_path.."/crafting.lua") -- dofile(default_path.."/mapgen.lua") -- dofile(default_path.."/aliases.lua") -- dofile(default_path.."/legacy.lua") -- -- Smoke test that is run via ./util/test/run.sh -- if minetest.settings:get_bool("minetest_game_smoke_test") then -- minetest.after(0, function() -- minetest.emerge_area(vector.new(0, 0, 0), vector.new(32, 32, 32)) -- local pos = vector.new(9, 9, 9) -- local function check() -- if minetest.get_node(pos).name ~= "ignore" then -- minetest.request_shutdown() -- return -- end -- minetest.after(0, check) -- end -- check() -- end) -- end