forked from mad-star-studio/Voxelis
new file: .forgejo/workflows/error_check.yml
new file: .forgejo/workflows/unit_test.yml new file: .luacheckrc new file: .vscode/settings.json new file: LICENSE new file: default.nix modified: game.conf modified: minetest.conf new file: mods/BLOCKS/modpack.conf new file: mods/BLOCKS/overworld/init.lua new file: mods/BLOCKS/overworld/mod.conf new file: mods/BLOCKS/overworld/textures/vox_grass.png new file: mods/COMPAT/README.md new file: mods/COMPAT/minetest_default/README.md new file: mods/COMPAT/minetest_default/init.lua new file: mods/COMPAT/minetest_default/mod.conf new file: mods/COMPAT/modpack.conf new file: mods/CORE/colors/init.lua new file: mods/CORE/colors/mod.conf new file: mods/CORE/controls new file: mods/CORE/modpack.conf new file: mods/CORE/vox_main/init.lua new file: mods/CORE/vox_main/mod.conf new file: mods/ENTITIES/modpack.conf new file: mods/ENVIRONMENT/modpack.conf new file: mods/HELP/modpack.conf new file: mods/HUD/inventory/creative.lua new file: mods/HUD/inventory/init.lua new file: mods/HUD/inventory/mod.conf new file: mods/HUD/inventory/survival.lua new file: mods/HUD/modpack.conf new file: mods/ITEMS/modpack.conf new file: mods/MAPGEN/modpack.conf new file: mods/MISC/modpack.conf new file: mods/PLAYER/modpack.conf modified: settingtypes.txt new file: tests/CORE/colors.lua new file: tests/README.md new file: tests/sanity.lua
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commit
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39 changed files with 788 additions and 3 deletions
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tests/CORE/colors.lua
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tests/CORE/colors.lua
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tests/README.md
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tests/README.md
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# Voxelis - Unit Tests
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tests/sanity.lua
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tests/sanity.lua
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-- A test that should obviously always pass, regardless of the rest of the project
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-- Otherwise, something is very wrong
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-- Intended as a "canary test" for tooling
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-- For documentation about the assertions, see https://lunarmodules.github.io/busted/#asserts and https://github.com/lunarmodules/luassert
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-- Some information about how to use this framework with Luanti is also available at https://rubenwardy.com/minetest_modding_book/en/quality/unit_testing.html
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function returns_error()
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error("This is an error")
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end
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function returns_nothing()
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return
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end
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function returns_something()
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return 42
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end
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describe("sanitytest", function()
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it("tests basic equality", function()
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assert.are.equal(2 + 2, 4, "Equality: 2 + 2 should equal 4")
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assert.are_not.equals(2 + 2, 5, "Inequality: 2 + 2 should not equal 5")
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end)
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it("tests error handling", function()
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assert.has_error(returns_error, "This is an error", "Error handling: returns_error should throw an error")
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end)
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it("tests return values", function()
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assert.is_nil(returns_nothing(), "Return value: returns_nothing should return nil")
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assert.is_not_nil(returns_something(), "Return value: returns_something should return something")
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end)
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it("tests truthiness", function()
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assert.is_true(true, "Truthiness: true should be true")
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assert.is_false(false, "Truthiness: false should be false")
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end)
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it("tests properties", function()
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assert.has_property({a = 1, b = 2}, "a", "Properties: table should have property a")
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assert.has_no_property({a = 1, b = 2}, "c", "Properties: table should not have property c")
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end)
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end)
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