diff --git a/mods/CORE/vox_main/init.lua b/mods/CORE/vox_main/init.lua index ba7d7c6..d074cd0 100644 --- a/mods/CORE/vox_main/init.lua +++ b/mods/CORE/vox_main/init.lua @@ -20,17 +20,21 @@ core.register_node("vox_main:grass", { groups = {cracky = 3} }) core.register_alias("grass", "vox_main:grass") +core.register_alias("default:dirt_with_grass" , "vox_main:grass") core.register_biome({ name = "grassland", - node_top = "vox_main:grass", + node_top = "grass", depth_top = 1, - node_filler = "vox_main:grass", + node_filler = "vox_main:dirt", + node_stone = "vox_main:stone", depth_filler = 3, - node_stone = "vox_main:grass", + node_riverbed = "vox_main:sand", + node_river_water = "vox_main:water_source", + depth_riverbed = 2, height_min = 1, - height_max = 4, - heat_point = 50, + height_max = 256, + heat_point = 35, humidity_point = 50 }) @@ -41,19 +45,19 @@ core.register_node("vox_main:stone", { groups = {cracky = 2} }) core.register_alias("stone", "vox_main:stone") +core.register_alias("mapgen_stone", "vox_main:stone") +-- core.register_alias("default:stone", "vox_main:stone") -core.register_biome({ - name = "stone", - node_top = "vox_main:stone", - depth_top = 1, - node_filler = "vox_main:stone", - depth_filler = 3, - node_stone = "vox_main:stone", - height_min = -31000, - height_max = 1, - heat_point = 50, - humidity_point = 50 +-- Sand +-- (I don't like sand. It's coarse and rough and irritating and it gets everywhere.) +core.register_node("vox_main:sand", { + description = "Sand", + tiles = {"vox_sand.png"}, + groups = {crumbly = 3} }) +core.register_alias("sand", "vox_main:sand") +core.register_alias("default:sand", "vox_main:sand") + -- Water core.register_node("vox_main:water_source", { @@ -70,7 +74,7 @@ core.register_node("vox_main:water_source", { } } }, - alpha = 160, + alpha = 128, paramtype = "light", walkable = false, pointable = false, @@ -83,6 +87,8 @@ core.register_node("vox_main:water_source", { post_effect_color = {a = 103, r = 30, g = 60, b = 90} }) core.register_alias("water_source", "vox_main:water_source") +core.register_alias("default:river_water", "vox_main:water_source") +core.register_alias("mapgen_water_source", "vox_main:water_source") core.register_node("vox_main:water_flowing", { description = "Flowing Water",