C# Client for a Matchmaking API, intended for use with Unity Engine.
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Matchmaker-API - Unity3D Client


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Introduction

This is a project for implementing a Matchmaker API into Unity3D.
It can be expanded with custom packets as needed.

It depends on another project to be used in Unity. https://github.com/Techiesplash/MatchmakerServecr

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Installation

To start, you can either download this project as a .ZIP file and place the files in your project, or you can click on your Project files in Unity Editor and use Import > Custom Package and import a package from the latest Release.

This includes Visual Scripting support. If you want to use this feature, ensure VIsual Scripting is enabled in Project Settings > Visual Scripting. You may also need to regenerate the nodes in Project Settings > Visual Scripting > Regenerate Nodes.

Authors

This project is built upon MIT-Licensed code by Tom Weiland meant for a tutorial series. Please check out his work: https://github.com/tom-weiland/tcp-udp-networking

See also the list of contributors who participated in this project.

License

This project is licensed under the MIT License - see the LICENSE.md file for details