# Matchmaker-API - Unity3D Client
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Introduction
This is a project for implementing a Matchmaker API into Unity3D.
It can be expanded with custom packets as needed.
It depends on another project to be used in Unity. https://github.com/Techiesplash/MatchmakerServecr
![UVS Preview](./Images/preview.png)
Installation
To start, you can either download this project as a .ZIP file and place the files in your project,
or you can click on your Project files in Unity Editor and use Import > Custom Package and import a package from the latest Release.
This includes Visual Scripting support. If you want to use this feature, ensure VIsual Scripting is enabled in Project Settings > Visual Scripting. You may also need to regenerate the nodes in Project Settings > Visual Scripting > Regenerate Nodes.
## Authors
* **Tom Weiland** - *Initial work (TCP/UDP interface)* - [Tom Weiland](https://github.com/tom-weiland)
* **Techiesplash** - *Matchmaker API* - [Techiesplash](https://github.com/Techiesplash)
This project is built upon MIT-Licensed code by Tom Weiland meant for a tutorial series.
Please check out his work: https://github.com/tom-weiland/tcp-udp-networking
See also the list of [contributors](https://github.com/Techiesplash/MatchmakerClient/contributors) who participated in this project.
## License
This project is licensed under the MIT License - see the [LICENSE.md](LICENSE.md) file for details